Din's Champion patch 0.802
Author: Soldak Entertainment,
published 3 weeks ago,
This patch tones down some monster enhancements, makes deserts & swamps a little more solid, makes the starting area safer, and fixes a bunch of minor issues.
0.802 change list:
[list]
[*]toned down a bunch of monster enhancements: Berserker, Slayer, Warrior, Ancient, ExtraStrength, Vampire, StoneSkin, Guardian, Ancient, Guardian, Zealot, and DeadlyAim
[*]increased SecondaryBlockClumpsMult for deserts and swamps by 50% so sand & mud don't shift quite so much
[*]fixed not being able to place objects like crafting stations from hotbar (KevinC)
[*]fixed not being able to upgrade a crafting station if some blocks are in the way and preventing the new object getting placed (MaDDworlD)
[*]starting area much more likely to be pretty flat
[*]starting area much more likely to be solid (no empty blocks and no loose solids)
[*]fixed some things disagreeing where the start location is which cause some issues
[*]fixed relic vendors still spawning (Trevelyan_Heart/deadbeef)
[*]now remove vegetation right next to your lifestone/gate on world start so they aren't covered up (KevinC)
[*]no longer get smelting xp for making bronze bars (already got some for making the copper and tin bars)
[*]fixed modification table not telling you what it does when highlighted
[*]bringing up any menu when in camera mode now exits camera mode (Etto)
[*]fixed not being able to upgrade crafting stations if materials are in chests (MaDDworlD)
[*]can now respec out of basic skills that you have put points into (just like other skills) (Chaseowski)
[*]increased AutoPickupItemsDistance from 35.0 to 45.0 (Molnyfio)
[*]now also auto pickup items that are a bit higher if they have stopped falling
[*]added some more safeguards to player trading
[*]decreased Maelstrom DiggingMult from 0.25 to 0.1
[*]now all 20 hotkey slots are setup with immediate and select mode marks
[*]now mention in UI screens help topic that you can move many of the menus to better positions if you want
[*]fixed zoom quick tip (deadbeef)
[*]blocks no longer try to compare to other blocks in hotbar (yellow or green + stuff)
[*]now text in lists will auto drop to a smaller font size if text doesn't fit (deadbeef)
[*]moved craft button on crafting screen a little to have room for recipes that make 2 things (deadbeef)
[*]fixed Digging Power typo (Chaseowski)
[*]fixed Cotton Cloth Sash capitalization (deadbeef)
[*]can now move the help topic menu around (like most non-full screen menus)
[*]fixed UI_CONDITION_VALID_QUEST spacing (just a minor code thing)
[*]fixed a crash in Player::autoCollectItems (was never live)
[/list]