This patch tones down some monster enhancements, makes deserts & swamps a little more solid, makes the starting area safer, and fixes a bunch of minor issues. 0.802 change list: [list] [*]toned down a bunch of monster enhancements: Berserker, Slayer, Warrior, Ancient, ExtraStrength, Vampire, StoneSkin, Guardian, Ancient, Guardian, Zealot, and DeadlyAim [*]increased SecondaryBlockClumpsMult for deserts and swamps by 50% so sand & mud don't shift quite so much [*]fixed not being able to place objects like crafting stations from hotbar (KevinC) [*]fixed not being able to upgrade a crafting station if some blocks are in the way and preventing the new object getting placed (MaDDworlD) [*]starting area much more likely to be pretty flat [*]starting area much more likely to be solid (no empty blocks and no loose solids) [*]fixed some things disagreeing where the start location is which cause some issues [*]fixed relic vendors still spawning (Trevelyan_Heart/deadbeef) [*]now remove vegetation right next to your lifestone/gate on world start so they aren't covered up (KevinC) [*]no longer get smelting xp for making bronze bars (already got some for making the copper and tin bars) [*]fixed modification table not telling you what it does when highlighted [*]bringing up any menu when in camera mode now exits camera mode (Etto) [*]fixed not being able to upgrade crafting stations if materials are in chests (MaDDworlD) [*]can now respec out of basic skills that you have put points into (just like other skills) (Chaseowski) [*]increased AutoPickupItemsDistance from 35.0 to 45.0 (Molnyfio) [*]now also auto pickup items that are a bit higher if they have stopped falling [*]added some more safeguards to player trading [*]decreased Maelstrom DiggingMult from 0.25 to 0.1 [*]now all 20 hotkey slots are setup with immediate and select mode marks [*]now mention in UI screens help topic that you can move many of the menus to better positions if you want [*]fixed zoom quick tip (deadbeef) [*]blocks no longer try to compare to other blocks in hotbar (yellow or green + stuff) [*]now text in lists will auto drop to a smaller font size if text doesn't fit (deadbeef) [*]moved craft button on crafting screen a little to have room for recipes that make 2 things (deadbeef) [*]fixed Digging Power typo (Chaseowski) [*]fixed Cotton Cloth Sash capitalization (deadbeef) [*]can now move the help topic menu around (like most non-full screen menus) [*]fixed UI_CONDITION_VALID_QUEST spacing (just a minor code thing) [*]fixed a crash in Player::autoCollectItems (was never live) [/list]