This is kind of an experiment since at this point in time Din's Champion isn't even in Early Access yet. Since I'm already putting together a changelist for our weekly builds for the testers, I thought this might be interesting to some people who want to follow the progress of the game more. 0.719 change list: [list] [*]added a bunch of new houses [*]fixed loading level file crashing - space in connection names or block names causes issues [*]can now shoot past manastone and obelisks (can still target directly) [*]fixed placed object not keeping rotation correctly [*]fixed placed object sometimes moving when placed [*]normal arrow no longer has light [*]added craftable campfire [*]added craftable ItemChairWood2 [*]added craftable ItemTableWood2 [*]added 3 craftable candles [*]added craftable ItemLantern [*]added craftable ItemBrazier1, ItemBrazier2, and ItemBrazier3 [*]decreased MaxRetreats for quest monsters from 2 to 1 [*]increased town attack ThreatForParent from -40.0 to -60.0 [*]increased CraftingChestRange from 200.0 to 250.0 (Delilah) [*]decreased NemesisTimeEscalationMult from 2.5 to 2.0 [*]decreased WinQuestTimeEscalationMult from 5.0 to 4.0 [*]now immortal being gains some power if their altar is used [*]now immortal being loses some power if their altar is destroyed [*]added explosive mushrooms [*]now MaxCount (if set) will apply to quests that use MinCountMult/MaxCountMult [*]decreased uprising MaxCountMult from 1.0 to 0.8 [*]paintings are now in - still need way to find or craft though [*]now play GameChanger.ogg if get a new nemesis [*]added icons for modification table, tanning station, leathworking station, and weaving stations [*]fixed view point going up/down in model editor when shifting model down/up [*]now torch type of objects now always start lit [*]changed cave, quarry, and road levels to use main level file [*]fixed night sound [*]made alchemy/rune stations smaller [*]added MonsterTrapTowerFire from Kivi [*]added MonsterTrapTowerIce from Kivi [*]added oxskull.mdl [*]added s_gargoyle.mdl [*]added s_gargoyle01.mdl [*]added ChestGravestone2 (celtic_cross.mdl) [*]added altartable1.mdl, dungeonjar1.mdl - 3, monstaskull.mdl, and tombbraizer.mdl [*]added brazier03.mdl, brazier04.mdl, brazier05.mdl, brazier06.mdl, brazier08.mdl, skull01.mdl - 06, statue01.mdl, StickStatue1.mdl, and megashroom1.mdl [*]improved chair icon [*]improved table icon [*]fixed duplicate RecipeWandWood in workbench [*]made placeable candles a little smaller [*]fixed ObjectChairWood2 & ObjectTableWood2 translations [*]added journal sound when opening taunt screen [*]now play npc married sound to all players (not just server) [*]torches/braziers no longer say use skills to attack [*]fixed closestChestDistance; line in the code :) [*]added chest opening sound when opening chest ui [*]now use stump2.mdl [*]fixed skeleton object fullbright [*]now connection name can uses spaces [*]now area block name can use spaces [/list]