This is kind of an experiment since at this point in time Din's Champion isn't even in Early Access yet. Since I'm already putting together a changelist for our weekly builds for the testers, I thought this might be interesting to some people who want to follow the progress of the game more. 0.718 change list: [list] [*]got Linux build running [*]improved "Server could not be contacted, disconnected, or was lost!" message - added "Possible reasons:\n1) Server is down\n2) Internet is down\n3) Firewall refusing connection (your side or server side)\n4) Strict NAT in way (your side or server side)" [*]hooked up alchemy stations [*]hooked up rune stations [*]made alchemy basin icons [*]made rune station icons [*]added an icon mode to model editor to make making icons easier (blue background makes it easier to make alpha) [*]fixed pointing to wrong alchemy station skn files [*]fixed some rune station mdl issues [*]fixed StationRuneRhutenium.skn [*]fixed starting below ground in opening screen game [/list]