Din's Champion patch 0.720
Author: Soldak Entertainment,
published 2 months ago,
This is kind of an experiment since at this point in time Din's Champion isn't even in Early Access yet. Since I'm already putting together a changelist for our weekly builds for the testers, I thought this might be interesting to some people who want to follow the progress of the game more.
0.720 change list:
[list]
[*]fixed special rooms so they could spawn again (chance per level)
[*]added clay roof tiles
[*]increased MAX_ENTITIES from 4000 to 16000
[*]increased HouseChestChance from 0.25 to 0.5
[*]increased npc chance in a house area block from 0.21 to 0.42
[*]now area blocks (mostly houses right now) will automatic use higher level versions of blocks if appropriate
[*]added Campsite special room
[*]added Posion Mushroom Grove
[*]added Fire Mushroom Grove
[*]added Crystal Fields
[*]added Farms
[*]added Ancient Battlefield
[*]added Pirate Hideout
[*]added Smithy (special room)
[*]added Tailor (special room)
[*]added Tannery (special room)
[*]now Sanctuary, Lair, Ancient Battlefield, Graveyard, Boneyard, Barracks, Encampment, Ancient Grove, HauntedMeadow, MushroomGroves, CrystalFields, Farms, WarCamp, and Haven can be bigger
[*]added a few more houses
[*]made a bunch of special rooms able to spawn anywhere
[*]flipped Adding Caves & Smoothing Blocks
[*]removed food stands from Sanctuary
[*]removed Mine special room (there are already mines everywhere)
[*]campfires no longer contain sparks (since craftable this makes them much less dangerous)
[*]added campfire to Encampment, War Camp, and 4 hideouts
[*]added a few trees to Sacred Grove, Ancient Grove, and Haven
[*]renamed Explosive Mushroom to Fire Mushroom
[*]added candles to Witch Circle, Warlock Circle, and Summoning Chamber
[*]added braziers to ForestTemple
[*]increased chance of magical explosion trap in Unstable Chamber
[*]decreased chance of HolyStatue
[*]changed Witch House and Mad Wizard Shack to Hideouts
[*]changed FoodStand to Cauldron in a couple places
[*]added Cauldron to Witch Hideout
[*]added candles to Greater Sanctuary and Shrine
[*]added Lockers to Barracks
[*]added Crafting Caches
[*]added Crafting Caches to Workshops
[*]added Alchemy Basin to some Apothecary special rooms
[*]fixed hasPlayerVisitied typo
[/list]