Weekly Update 1.1k
Author: RosuneStudios,
published 1 week ago,
The twenty-sixth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.1k Change List:
[list]
[*] Slime Titan no longer chases during his penultimate phase
[*] Slow the turret shot rotation speed for Slime Titan's penultimate phase
[*] The above Slime Titan changes are removed in NG+
[*] Add rough draft song for the Sewer Conduit area
[*] Add sound for purchasing an item from Greg
[*] Add hit sounds to Magus of the Archchurch boss
[*] Add missing tiles to Temporal Construct boss room
[*] Add 3d visuals to Temporal Construct boss room
[*] Rework the red Land Snake shot pattern to be somewhat more interesting
[*] Reduce Water Snake hp from 120 -> 80
[*] Remove the OG Deep Sewers song, and only use the strings version
[*] Play pickup sound on picking up the Rejuvenated Flower
[*] Play pickup sound on picking up the Possessed Music Box
[*] Adjust breaking sound volume during quake cutscenes
[*] Improve the performance of certain projectiles
[*] Make the music box key item stop spinning when the song ends
[*] Hide Soul Sphere health bar during Trial of the Rock Snakes finale
[*] Hide Soul Sphere health bar during Trial of the Colossal Cube finale
[*] Fix Temporal Construct not teleporting to the right of the player
[*] Fix achievement bug upon beating the game
[*] Fix camera clipping during the Greg entering the well cutscene
[*] Fix Congealed Soulmass Skelly's fire shots teleporting
[*] Fix sometimes not being able to pick up fished items when dying during a fishing duel
[*] Other Small visual bug fixes
[*] Many Internal changes
[/list]