The twenty-sixth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks! 1.1k Change List: [list] [*] Slime Titan no longer chases during his penultimate phase [*] Slow the turret shot rotation speed for Slime Titan's penultimate phase [*] The above Slime Titan changes are removed in NG+ [*] Add rough draft song for the Sewer Conduit area [*] Add sound for purchasing an item from Greg [*] Add hit sounds to Magus of the Archchurch boss [*] Add missing tiles to Temporal Construct boss room [*] Add 3d visuals to Temporal Construct boss room [*] Rework the red Land Snake shot pattern to be somewhat more interesting [*] Reduce Water Snake hp from 120 -> 80 [*] Remove the OG Deep Sewers song, and only use the strings version [*] Play pickup sound on picking up the Rejuvenated Flower [*] Play pickup sound on picking up the Possessed Music Box [*] Adjust breaking sound volume during quake cutscenes [*] Improve the performance of certain projectiles [*] Make the music box key item stop spinning when the song ends [*] Hide Soul Sphere health bar during Trial of the Rock Snakes finale [*] Hide Soul Sphere health bar during Trial of the Colossal Cube finale [*] Fix Temporal Construct not teleporting to the right of the player [*] Fix achievement bug upon beating the game [*] Fix camera clipping during the Greg entering the well cutscene [*] Fix Congealed Soulmass Skelly's fire shots teleporting [*] Fix sometimes not being able to pick up fished items when dying during a fishing duel [*] Other Small visual bug fixes [*] Many Internal changes [/list]