The eleventh weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks! 1.0v Change List: [list] [*] Add NG+! Start a new game from a completed save file keeping your levels, charms, and stat enhancing key items. Enemies will have scaled health, damage, and coin drops. There are no unique differences in an NG+ run, yet! [*] Files converted to NG+ will be copied to the 'DeletedFiles' folder [*] Add Swallowed Caves walls and accents [*] Add some additive scene loading [*] Make Queen's Pet rocks break if you miss [*] Make Skull Baby spawner not killable [*] Make Dear Sister teleport to you on death [*] Adjust some dragon statues [*] Hide charm pickups if you have the item already [*] Fix quitting out while taking damage leaves the death effect on screen [*] Fix intro secret bookcase flickering [*] Fix Sthena pet leaving the boss room [*] Fix being able to leave boss rooms with Cracked Mirror [*] Fix Cracked Mirror wall clip [*] Fix Cracked Mirror interacting with enemies [*] Fix Slime Companion shooting at mirror [*] Fix pausing stopping water movement [*] Fix Librarian leaving the library [*] Fix large dragon statue clipping with floor [*] Internal changes [*] Other small bug fixes [/list]