Weekly Update 1.0v (NG+ Update)
Author: RosuneStudios,
published 3 months ago,
The eleventh weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.0v Change List:
[list]
[*] Add NG+! Start a new game from a completed save file keeping your levels, charms, and stat enhancing key items. Enemies will have scaled health, damage, and coin drops. There are no unique differences in an NG+ run, yet!
[*] Files converted to NG+ will be copied to the 'DeletedFiles' folder
[*] Add Swallowed Caves walls and accents
[*] Add some additive scene loading
[*] Make Queen's Pet rocks break if you miss
[*] Make Skull Baby spawner not killable
[*] Make Dear Sister teleport to you on death
[*] Adjust some dragon statues
[*] Hide charm pickups if you have the item already
[*] Fix quitting out while taking damage leaves the death effect on screen
[*] Fix intro secret bookcase flickering
[*] Fix Sthena pet leaving the boss room
[*] Fix being able to leave boss rooms with Cracked Mirror
[*] Fix Cracked Mirror wall clip
[*] Fix Cracked Mirror interacting with enemies
[*] Fix Slime Companion shooting at mirror
[*] Fix pausing stopping water movement
[*] Fix Librarian leaving the library
[*] Fix large dragon statue clipping with floor
[*] Internal changes
[*] Other small bug fixes
[/list]