The twelfth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks! 1.0w Change List: [list] [*] STEAM AUTO CLOUD IS NOW ACTIVE - PLEASE READ! If you have saves across multiple machines and do not want to sync the two, disable Steam Cloud for Shell of a King on one of them. If you do not do this, one of them will be overwritten. [*] Aegean Shards and Aegean Essence no longer carry over to NG+ [*] Scale all NG+ enemy HP by 150% [*] Returning Book of Relics coin reward now scales in NG+ [*] Improve look of Lower Sewers in the southeast [*] Improve the look of some walls in Hall of Mistakes [*] Add wall edges to Hall of Mistakes [*] Reduce screen damage effect all around [*] Cap Slime Titan true form bounce speed [*] Slime Companion will no longer attack undamagable enemies [*] Make blue portals put away Slime Companion [*] Make Stopwatch unusable in Temporal Construct fight [*] Make summons get hit by bouncy projectiles [*] Make Colossal Cube invulnerable while falling [*] Fix player movement handling [*] Fix Colossal Cube falling repeatedly on death [*] Fix Patchwork Stitching interacting with mini bosses [*] Fix floating point player hp numbers [*] Fix being able to talk to Pricilla during her boss fight [*] Fix Ashen Stake affecting Slime Companion [*] Fix Slime Companion effecting combo counter [*] Fix being able to escape mini bosses with Cracked Mirror [*] Fix being able to hit Slime Companion with fishing rod [*] Fix being able to move during intro cutscene [*] Fix being able to zap the Skull Baby Spawner [*] Internal changes [/list]