Weekly Update 1.0o
Author: RosuneStudios,
published 5 months ago,
The fourth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks.
Change List:
[list]
[*] Draw new slider knobs
[*] New visuals for dragon statue switches
[*] Improve visibility of items attracted to you with the magnet
[*] Buff tutorial boss damage
[*] Make it so you are unable to self-inflict death with charms
[*] Add sound to sliding doors
[*] Improve visuals/sounds for some of the ending cutscenes
[*] Can use statue by Greg fight to teleport if boss is beaten
[*] Make map and flask tooltips not show if Moby defeated
[*] Make inner sanctum dark
[*] Fix bug that breaks the game when quitting mid Greg fight
[*] Fix bug with octahedron enemy attacks getting off
[*] Fix bug where selecting npc dialogue removes bonus responses
[*] Fix some disjointed poison hitboxes
[*] Fix top of bookcase 'flickering'
[*] Fix strange Librarian behavior
[*] Fix Moby being able to hit you while dialogue is active
[*] Other visual/small bug fixes
[/list]