The fourth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks. Change List: [list] [*] Draw new slider knobs [*] New visuals for dragon statue switches [*] Improve visibility of items attracted to you with the magnet [*] Buff tutorial boss damage [*] Make it so you are unable to self-inflict death with charms [*] Add sound to sliding doors [*] Improve visuals/sounds for some of the ending cutscenes [*] Can use statue by Greg fight to teleport if boss is beaten [*] Make map and flask tooltips not show if Moby defeated [*] Make inner sanctum dark [*] Fix bug that breaks the game when quitting mid Greg fight [*] Fix bug with octahedron enemy attacks getting off [*] Fix bug where selecting npc dialogue removes bonus responses [*] Fix some disjointed poison hitboxes [*] Fix top of bookcase 'flickering' [*] Fix strange Librarian behavior [*] Fix Moby being able to hit you while dialogue is active [*] Other visual/small bug fixes [/list]