The fourteenth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks! 1.0y Change List: [list] [*] Sthena 'Eye' shots now ignore defense [*] Sthena knife shot damage increase 25 -> 30 [*] Essence of Lightning now ignores defense, dmg changed from 15 -> 10 [*] Slime Ball charm now increases shot damage by 10% on bounce [*] Translate 'Mouse 0, Mouse 1, Mouse 2' to 'Left Click, Right Click, Middle Click' [*] Decrease player shot size scaling with attack [*] Add shadows to chess pieces [*] Add texture to 'boulder' and pedestal in Queen's Garden [*] Make 'boulder' actually roll [*] Make Slime Companion and Summoned Skeletons take scaled damage with NG+ [*] Make Mud Walls take scaled self-damage in NG+ [*] Make Boomerang spin no longer scale with FPS [*] Make Water shots only able to make 1 mud wall [*] Improve map performance [*] Improve initial load times [*] Fix Librarian leaving the grand library (for real this time) [*] Fix some erroneous walls/tiles [*] Fix Essence of Lightning shots not including base damage [*] Fix Wooden Shield not able to reflect Helios arrows [*] Fix being unable to pick up items on NPCs [*] Fix being able to sit in the corner in Colossal Cube fight [*] Fix main menu button colors [*] Many internal changes for controller support (aiming for next week) [*] Other internal changes [/list]