Weekly Update 1.0y
Author: RosuneStudios,
published 3 months ago,
The fourteenth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.0y Change List:
[list]
[*] Sthena 'Eye' shots now ignore defense
[*] Sthena knife shot damage increase 25 -> 30
[*] Essence of Lightning now ignores defense, dmg changed from 15 -> 10
[*] Slime Ball charm now increases shot damage by 10% on bounce
[*] Translate 'Mouse 0, Mouse 1, Mouse 2' to 'Left Click, Right Click, Middle Click'
[*] Decrease player shot size scaling with attack
[*] Add shadows to chess pieces
[*] Add texture to 'boulder' and pedestal in Queen's Garden
[*] Make 'boulder' actually roll
[*] Make Slime Companion and Summoned Skeletons take scaled damage with NG+
[*] Make Mud Walls take scaled self-damage in NG+
[*] Make Boomerang spin no longer scale with FPS
[*] Make Water shots only able to make 1 mud wall
[*] Improve map performance
[*] Improve initial load times
[*] Fix Librarian leaving the grand library (for real this time)
[*] Fix some erroneous walls/tiles
[*] Fix Essence of Lightning shots not including base damage
[*] Fix Wooden Shield not able to reflect Helios arrows
[*] Fix being unable to pick up items on NPCs
[*] Fix being able to sit in the corner in Colossal Cube fight
[*] Fix main menu button colors
[*] Many internal changes for controller support (aiming for next week)
[*] Other internal changes
[/list]