Weekly Update 1.0q
Author: RosuneStudios,
published 4 months ago,
The sixth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks.
1.0q Change List:
[list]
[*] Pool player bullets, an optimization that should have been there from day 1
[*] Improve statue bonfire visuals with lighting
[*] Attempt to use the highest native resolution on launch
[*] Default game to fullscreen windowed
[*] Improve performance when rotating camera
[*] Add twinkling sounds to Golden Rat
[*] Add tiles to bridge in lower sewers
[*] Make Golden Rat rarer
[*] Make it easier to see you can go under bridge near Magus
[*] Improve old drawing hint
[*] Clean up some sprites
[*] Fix some unanimated tiles
[*] Fix jank swordfish hitboxes
[*] Fix some enemies clipping with floor
[/list]