Weekly Update 1.1j (Trial of the Rock Snakes)
Author: RosuneStudios,
published 2 weeks ago,
The twenty-fifth weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.1j Change List:
[list]
[*] Add Soul Trial: 'Trial of the Rock Snakes' unlocked upon defeating the Rock Snakes.
[*] Introduce Enemy zones for Swallowed Caves and Grand Library, this should result in large FPS increases.
[*] Remove static RigidBodies from all walls, this should result in large FPS increases. (This may make it easier to wall-clip, I wasn't able to find any though)
[*] Remove obscene lag during cutscenes
[*] Add a sliding sound when opening the Statue of Penitence
[*] Add water sounds to the fountain in Queen's Garden
[*] Add goofy sound for leveling up
[*] Lower Rock Snakes coin drops from 80 -> 50 (it was supposed to be 40)
[*] Pots and Pot Snakes can now be damaged from afar
[*] Increase Pot Snake poison bomb throw range 10 -> 15
[*] Reduce Moby's defense to 0 during the tutorial cutscene to prevent soft locking in NG+
[*] Fix Rock Snakes dropping twice as many coins as intended
[*] Fix cam reset causing the player's gun to not align with the mouse
[*] Other visual bug fixes
[*] Many internal changes
[/list]