The twenty-third weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks! 1.1h Change List: [list] [*] Add Soul Trial: 'Trial of the Colossal Cube' unlocked upon defeating the Colossal Cube. [*] Add Soul Trial death counts for each trial faced (starting now) [*] Lower item drop chance from 1/5 -> 1/6 at max enemies killed [*] Limit the number of Grave Ghosts that can be out at once to 10 [*] Grave Ghosts now die upon losing sight of the player [*] Blue Slimes now always respect the Slime Companion charm [*] Bonfire enemy heal now scales slightly with NG+ [*] Make the Lightning Scepter projectile have electric properties [*] Make the player invulnerable during bookcase opening/closing cutscenes [*] Change Gregory's blade arms damage tick 0.5s -> 1s [*] Change Void Pot arm part damage tick 0.5s -> 1s [*] Fix being able to sit on Archivist books and not take damage [*] Fix being able to sit on Gregory's blade arms and not take damage [*] Fix enemies being able to take decimal point damage and have it display as 0 [*] Fix inconsistent poison damage in the Water Snake mini boss's pool [*] Fix Slime Companion shooting at Summoned Skellys [*] Fix Summoned Skellys chasing the Cracked Mirror clone [*] Fix Slime Companion shooting at the Cracked Mirror clone [*] Fix the Bent Spoon targeting the large Bonfire in the Rat Duo boss fight [*] Fix the Bent Spoon targeting Slime Companion, Summoned Skellys, Cracked Mirror clone [*] Other visual bug fixes [*] Internal Changes [/list]