Weekly Update 1.1h (Trial of the Colossal Cube)
Author: RosuneStudios,
published 1 month ago,
The twenty-third weekly update for 'Shell of a King' is here. As always, if you find any bugs, especially game-breaking ones please let me know via the official discord! I can always revert to an earlier update if something breaks!
1.1h Change List:
[list]
[*] Add Soul Trial: 'Trial of the Colossal Cube' unlocked upon defeating the Colossal Cube.
[*] Add Soul Trial death counts for each trial faced (starting now)
[*] Lower item drop chance from 1/5 -> 1/6 at max enemies killed
[*] Limit the number of Grave Ghosts that can be out at once to 10
[*] Grave Ghosts now die upon losing sight of the player
[*] Blue Slimes now always respect the Slime Companion charm
[*] Bonfire enemy heal now scales slightly with NG+
[*] Make the Lightning Scepter projectile have electric properties
[*] Make the player invulnerable during bookcase opening/closing cutscenes
[*] Change Gregory's blade arms damage tick 0.5s -> 1s
[*] Change Void Pot arm part damage tick 0.5s -> 1s
[*] Fix being able to sit on Archivist books and not take damage
[*] Fix being able to sit on Gregory's blade arms and not take damage
[*] Fix enemies being able to take decimal point damage and have it display as 0
[*] Fix inconsistent poison damage in the Water Snake mini boss's pool
[*] Fix Slime Companion shooting at Summoned Skellys
[*] Fix Summoned Skellys chasing the Cracked Mirror clone
[*] Fix Slime Companion shooting at the Cracked Mirror clone
[*] Fix the Bent Spoon targeting the large Bonfire in the Rat Duo boss fight
[*] Fix the Bent Spoon targeting Slime Companion, Summoned Skellys, Cracked Mirror clone
[*] Other visual bug fixes
[*] Internal Changes
[/list]