Patch Notes (229)
Author: IndecisionLabs,
published 4 months ago,
Small update
New
[list]
[*] Can now preview cosmetics
[*] Diff 6 history now shows on screens (visual screen run history is reset because I updated the system to work better for the future, apologies. This won't affect Legends or actual progression)
[*] Toggle ADS option (please send over any control issues found using this)
[*] New map find: King Arthur’s Spear
[*] New map find: King Arthur’s Cellar
[*] New map find: King Arthur’s Stockpile
[/list]
Updates
[list]
[*] Adjusted Shimmer drop rates (increase)
[*] Adjusted higher difficulties’ XP and currency rewards (increase)
[*] Kill rewards are now added progressively (to match everything else), preventing loss on disconnect & enabling scaling
[*] Chests now spawn progressively throughout the mission (matching other interactables, should lead to finding more of them on long runs)
[*] Increase overall spawn rates of most map interactables
[*] Vanguard doubles crit damage while at max stacks instead of extra 5% crit chance and normal damage
[*] Guardian Overcharge now consumes 1 Barrier per hit to increase weapon damage by 50% for 6 seconds. (was a flat consume all Barrier for 50% dmg)
[*] Overcharge buff beacon increases Cavalier Overcharge number of hits (was dash distance)
[/list]
Fixes
[list]
[*] Fixed dodging while ADS/Blocking leading to weird roll control
[/list]