Small first update to address some of the bugs that have been found since Early Access launch a HUGE thank you to everyone who has given my game a chance! This has been an awesome first few days playing with some of you and seeing game play and people enjoying knights within Updates [list] [*] Tip popups no longer prevent you from aiming/doing other actions (when online and not paused) [*] You can now open the Escape menu while Spectating [*] Increased Overcharge generation by ~20% [*] Cavalier dash Overcharge now also knockdown enemies [*] Increase the explosion radius of Artillery Beacon to 400 (was 250) [*] Increased the duration of enemy tagging to 30 seconds (was 20) [*] Adjusted Mission currency drop rates [/list] Fixes [list] [*] Fixed Vault rewards not being able to be claimed [*] Fixed Warped Shops opening menus only on the host [*] Fixed longsword energize shockwaves hit markers happening only on host [*] Fixed confirmation popup text showing no name for armor mod purchases [*] Fixed Destroy objective pod still blocking shots even after it explodes and is gone [*] Fixed an issue where tip triggers could be reset unintentionally [*] Fixed piercing rounds not doing friendly fire damage [*] Fixed (maybe?) Squadmates’ spear looking excited on their hip [*] Fixed Parry combo gear perk not triggering consistently [/list]