Demo Patch Notes (176d)
Author: IndecisionLabs,
published 8 months ago,
small update
(please expect less frequent updates to the demo moving forward as I prioritize working on the base game for early access release)
[list]
[*] Sprint stamina cost slightly reduced (~5%)
[*] Visual updates to one of the map tiles
[*] Updates to particle lighting fx (making lighting more noticeable for the same performance)
[*] Excess damage now properly carries over through barrier (even just 1 barrier was able to negate an infinite damage hit previously)
[*] Fixed instances of a bunch of floating ground pieces on one of the map tiles
[*] Reduced radius of boss slow traps to 125 (was 175) and further lowered the fx to improve visibility
[/list]
Thank you for trying the demo!