Demo Patch Notes (169d)
Author: IndecisionLabs,
published 8 months ago,
small update
[list]
[*] Parries now cost 0 Energy and Stagger the attacker, (instead of recovering Energy but no stagger) super useful against Berserkers & shields
[*] Successful parries no longer end the parry window, meaning you can parry multiple enemies within one parry window
[*] Reorganized how boss attacks are selected for each subtype
[*] Fixed an issue where switching weapons while ADS/Blocking would result in annoyingly having to let go of ADS/Block before you could do it again
[*] Increase firearm base mag size to 25 (from 20)
[*] Fixed some weird cases where status effects from ranged or AOE attacks would go through shields (except where intended, mainly ground traps)
[*] Various small menu and hud updates
[*] A couple rifle ammo mod stat changes
[/list]
Thank you for trying the demo!