small update (please expect less frequent updates to the demo moving forward as I prioritize working on the base game for early access release) New [list] [*] 1 new mission interactable: Resupplies [*] 2 new beacons [/list] Updates [list] [*] Refactored perks and beacon code to allow chaining of more effects (paving the way for future modifiers) some Beacons will feel stronger [*] Reduced Beacon Medallion activation cost to 6 (was 8) [*] Updates to various Ability Mod Stats [*] Mission select menu updates [*] Improved rain particle collisions [*] Reduced gunners firerate to 3 rps (was 3.5) [*] Berserkers dashes have progressively less range, making avoiding the second and/or third dash possible purely with movement [*] Support drops now show how much ammo/health is being picked up [*] Barrier and Heal on kill Beacons improved to 8% chance per stack (was 5%) [/list] Fixes [list] [*] Fixed HUD buttons not changing automatically when on default auto setting [*] Fixed thorns beacon not always triggering [/list] Thank you for trying the demo!