Small update New [list] [*] Keep upgrade: ammo capacity [*] New map find: King Arthur’s Sword [*] New map find: King Arthur’s Gun [*] 3 new songs [/list] Updates [list] [*] Lure beacons and mutations now are removed when the next boss is killed, renamed both to ‘Lure’ [*] Lure beacon now adds 3 beacons per stack (was 2) [*] ‘Add stack’ will no longer add to specialty one off beacons like Lures [*] Increased Barrier initial decay delay to 0.8s (was 0.5s) [*] Slowing a berserker now also reduces their attack dash distance [*] Slight increase to shimmer drop rates [*] Recovery objective now slowly increases when in interact range, Interacting just goes way faster [*] Shockwave damage now scales with distance to target, 25%-75% damage. (was 50% damage to all) [*] Absorbing blade energize now also generates 1 Barrier (was just shields) [*] Lightning blade energize damage increased to 50% (was 25%) [*] New music type change triggers [*] Minor color palette updates [*] Warm colored lighting in the keep reduced [/list] Fixes [list] [*] Difficulty 6 name now shows correctly [*] Coop names list isn’t duplicated in test range anymore [*] Loadouts with large squad sizes now can be scrolled horizontally [*] Fixed multiple perks using proc chance when they shouldn’t have [/list]