Patch Notes (216)
Author: IndecisionLabs,
published 5 months ago,
Small balance update with fixes
New
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[*] Patrol/Endless difficulty 6 added
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Updates
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[*] Templar overcharge now consumes Static stacks to increase the size and damage of the shockwave
[*] Warden passive now gains 5% DR every 4s, max 10 stacks. Lose 1 stack at a time. (was 4% every 3s, max 20 stacks. lose all stacks at once)
[*] Cavalier now Bleeds any enemies they pass through for 3 seconds (dodging and overcharge dash)
[*] Increased spear max damage and adjusted some of the mod stats
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Fixes
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[*] Potentially fixed one instance of random teleportation
[*] Fixed an issue where Enemy Damage and Movement speed weren’t scaling past difficulty 3 in Patrol/Endless (goodluck)
[*] Fixed squad list going of the screen downwards in the keep with, unusual squad sizes
[*] Fixed dodging out of a sprint not unlocking the camera
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