Small balance update with fixes New [list] [*] Patrol/Endless difficulty 6 added [/list] Updates [list] [*] Templar overcharge now consumes Static stacks to increase the size and damage of the shockwave [*] Warden passive now gains 5% DR every 4s, max 10 stacks. Lose 1 stack at a time. (was 4% every 3s, max 20 stacks. lose all stacks at once) [*] Cavalier now Bleeds any enemies they pass through for 3 seconds (dodging and overcharge dash) [*] Increased spear max damage and adjusted some of the mod stats [/list] Fixes [list] [*] Potentially fixed one instance of random teleportation [*] Fixed an issue where Enemy Damage and Movement speed weren’t scaling past difficulty 3 in Patrol/Endless (goodluck) [*] Fixed squad list going of the screen downwards in the keep with, unusual squad sizes [*] Fixed dodging out of a sprint not unlocking the camera [/list]