[i]Over the last couple months I’ve been reworking all of the melee customization code in the background, and I’m happy to say the first set of new melee weapons are here! [/i] New [list] [*] 3 New melee weapons [*] New mechanic: Cleave [*] New mechanic: Stun Force [/list] Updates [list] [*] Melee weapon (style) stats have all been adjusted [*] Warden's second perk additionally increases base Stun Force by 10% [*] Broadsword has been deprecated and replaced Sorry to anyone who loved this weapon, it was a placeholder for bonk weapons [*] Gaining Static while already at max stacks will instead trigger Static Discharge, ignoring the cooldown [*] Carpet Burn Beacon (Static on dash/dodge) chance reduced to 58% per stack (was 75) [/list]