[u][b]Art improvements[/b][/u] [list] [*] The creature tokens for Lantern Archon, Flumph and Avatar of the Heart of Fire (reborn variant) have been changed from stock art into bespoke art created for Dawnsbury Days (thank you to artists Qwert and waffleartt!). Multiple players commented on the fact that the existing stock art didn't really fit these three creatures so I'm happy to have it replaced. [*] Map backgrounds have been added to all additional scenarios in the free encounter mode, meaning that now all Dawnsbury Days maps have full map backgrounds and don't use the simple tiles (thank you to designer marshall for this work!) [/list] [u][b]New character content[/b][/u] [list] [*] New feats: Confabulator, Nimble Crawl [/list] [u][b]Modding[/b][/u] [list] [*] Modding: Mods added locally now load after all mods loaded from the Steam Workshop, which will help with creating mods that are dependent on other mods. [*] Modding: Added `ModManager.RegisterActionOnEachActionPossibility` to allow for mods to make quick adjustments to base game actions [/list] [u][b]Bugfixes[/b][/u] [list] [*] Classes (Cleric): Deadly Simplicity (and other feats) no longer have double the effect when you somehow acquire them twice. [*] Classes (Strategist): Shared Stratagem also made the target flat-footed to doors. [*] Feats (Battle Medicine): Battle Medicine now requires you to have a free hand. [*] Rules (Escape): When you're escaping a grapple, the DC is now correctly based on Athletics rather than Acrobatics. [*] Spells (Obscuring Mist): You could dismiss Obscuring Mist multiple times [/list] And here's some screenshots: [img]https://clan.cloudflare.steamstatic.com/images//44772825/c71b59c11443d9d23299ab4c57ec2f84dfc54476.png[/img] [img]https://clan.cloudflare.steamstatic.com/images//44772825/33569e8e634775a3913664c7a704c51c48647f12.png[/img] Thank you all again for playing!