Dawnsbury Days 2.15
Author: Dawnsbury Studios,
published 9 months ago,
[h2]Features[/h2]
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[*]System: In preparation for release, removed the ability to manipulate dice rolls using the "Roll manipulation" option.
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[h2]Balancing[/h2]
[list]
[*]Rules: Exchanging an item in hand with an item in backpack now only costs a single action (configurable in settings).
[*]Balancing (S3E3): [spoiler]The undead arrive too late.[/spoiler]
[*]Steam: You no longer need to win the "Training grounds" scenario to qualify for the Extra credit achievement.
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[h2]Modding[/h2]
[list]
[*]Modding: You can now change the flavor text of the medium rest when creating a custom adventure path.
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[h2]Bugfixes[/h2]
[list]
[*]Steam: The Magus achievement does not work.
[*]User interface: The deny reason for picking up items while picking up a two-handed weapon says "You don't have a hand free," when instead it should say "You need two free hands to pick up this weapon."
[*]Spells (Dirge of Doom): The Fighter's bravery improperly overrides the effect of Dirge of Doom.
[*]User interface: The text composition engine places extra spacing after an "f" if it's at the beginning of a second-or-later line of a multi-text paragraph.
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