Weekly demo update & Sharing progress
Author: Doublsb,
published 2 months ago,
Hello,
We are sharing the weekly update and development progress.
[h2]New Demo Infinite Mode Added[/h2]
After completing the demo ending, you can play the infinite mode when you continue the game. Four related achievements have been added, so challenge your limits!
[img]https://clan.cloudflare.steamstatic.com/images//45047757/54b88eac0a87849a5ef644bd63b7ac3be6bebc6c.png[/img]
Each loop adds the following difficulty elements:
- Enemy health increases by 50%.
- Enemy tools start with one condition easier.
- Three 'Religious Flyers' tools are added to your bag.
- The difficulty of dice rolls for story choices increases.
We will review the statistics after a week and make further adjustments to the difficulty elements. It still seems easy to me...
[h2]Balance Adjustments[/h2]
- Illec's HP is reverted from 30 to 40.
- With the addition of infinite mode, bosses will now be encountered only once instead of twice.
[h2]Bug Fixes[/h2]
- Fixed an issue where the 'Strategist' trait caused the game to freeze under certain conditions. Thanks, brokenfixer!
- Fixed an issue where the 'Merchant's Talent' trait did not allow proper tool selection.
- Fixed an issue where the 'Stealth' trait did not work correctly.
- Fixed an issue where the 'Usability Improvement' trait did not work correctly.
- Fixed an issue where tools with 'Instant Activation' effects did not work after one use.
[h2]Progress Update[/h2]
- Act 3 development is ongoing.
- 20 new tools and 10 new traits are scheduled to be updated next week.