Hello, We've made significant progress in the development and have updated the new demo. We've worked on overall gameplay improvements, story content, and UX enhancements. Even if you've already cleared the game, we recommend playing it again! Additionally, patches for bug fixes and UX improvements will be released weekly. Please support us until the official release! [h2]Game Title Change[/h2] - The original game title 'How We Die' has been changed to 'Roll the Die'. - Due to an existing game with the same name, we had to make this change. [h2]Gameplay Improvements[/h2] - [b]Combo System Added[/b]: When tool conditions are met, you can choose an additional tool. - [b]Unlimited Bag Capacity[/b]: You can now place tools in your bag regardless of their shape/size. - [b]Bag System Changed[/b]: Tools are now drawn each round rather than having a fixed board. - [b]HP System Changed[/b]: You now need to deplete HP instead of removing all dice. [h2]Content Additions[/h2] - 30 new tools have been added. - 15 new character traits have been added. [h2]Story Content Additions[/h2] - Story events occur in each region as you move across the map. - Various outcomes such as tool/trait acquisition occur based on your choices. [h2]Demo Opening/Ending Changes[/h2] - The demo's opening and ending sequences have been changed to reflect the overall game story changes. [h2]UX Improvements[/h2] - A settings popup has been added. - New animations have been added for tool/trait acquisition.