World Previews
Author: Laireon Games,
published 1 week ago,
This release builds on controller support, the current state is the game is playable and controls are listed in the Controls screen, but UI can't be interacted with yet.
[h3]World Previews[/h3]
When scoping out potential next updates I realised that its a fairly quick feature to add previews for worlds before you enter them. As such the create world screen has been updated:
[img]https://clan.cloudflare.steamstatic.com/images//41141580/50069136bf35dac779d57040812f6fafa3c33bc3.png[/img]
I still plan to add more control to world generation in a future update (biome size, river frequency etc etc).
[h3]Bugs & Changes[/h3]
[list]
[*] Fixed oceans & deep oceans not triggering for the discover biomes achievement
[*] Fixed oceans info not appearing in the lore screen
[*] Fixed a bad world corruption caused by creating a new world with an existing character
[*] Fixed an error with loading transforming block data that would prevent it all from loading
[*] Fixed the tool achievements no longer working because you can no longer equip swords
[*] Fixed oak curtains being in the wrong group, resulting in it showing a sheep hunting trophy icon instead
[*] Added current controller inputs to the Controls tab of the Options screen (just for info for now, rebinding will come later)
[*] Reworked portal interactions to be more accurate when you press Q (In Much older saves this might cause problems, please reach out if it does)
[*] Added a setting to disable portals idle audio
[*] Hooked up various more actions to controller input
[/list]