Release 0.1.5.6
Author: Laireon Games,
published 7 months ago,
I’m seeing some issues coming through my analytics tools so this update is a small one to attempt to address the worst of them. Such as some users having a large FPS drop after loading a world and if you have opened inventory but sometimes the camera is moving freely instead of locked.
Up next will likely be a small QoL update with things like a FoV slider and hopefully a slider to control gamma/brightness
[h3]Balancing/Changes[/h3]
[list]
[*] Fixed grass and cotton bandages restoring health at the wrong values
[*] Slightly reduced fall damage taken
[*] Increased the copper and iron bars needed to upgrade your totem
[/list]
[h3]UI and Wording Changes[/h3]
[list]
[*] Updated the description of corrupted feathers
[*] Fixed the characters name not appearing in the inventory screen after using the continue button
[*] Fixed some help text in the performance UI overlapping with the clear save data buttons
[*] Increased the text outline thickness in an attempt to make text more readable
[*] Updated the description of the Energy Blast spell
[*] Updating the sorting indexes to fix things like Bitter Nuts sorting into strange places
[/list]
[h3]Bugs[/h3]
[list]
[*] Fixed seeing two copies of characters/worlds after importing files the first time
[*] Fixed an FPS drop on world load caused by a stopwatch not resetting properly
[*] Fixed an error thrown trying to break blocks underwater
[*] Attempted to fix a source of an issue attempting to opening the inventory screen
[*] Fixed chunks attempting to reload constantly when save data is corrupted to have a Huge play time tracked
[*] Fixed a situation that would corrupt inventory icons after using a chest
[*] Added a safety check around an error thrown whilst looking at a potion
[/list]