Release 0.1.6.0
Author: Laireon Games,
published 6 months ago,
This release contains the first pass of Key Rebinding and since it’s a fairly big change it's been uploaded to the beta branch to make sure everything is stable before it makes its way into the main branch.
For now this only lets you remap existing keys but I’m planning to rework sprinting and spells soon to let you change them as well.
[h3]New Features[/h3]
[list]
[*] Key rebinding is in and enabled. You can access it via the Options screen and the Controls button
[/list]
[h3]Changes[/h3]
[list]
[*] Bound opening the spellbook to a key again (O)
[*] Changed how experience pickups are spawned in crafting to prevent seeing a Ton of them when crafting a lot at once
[*] Added a crafting recipe for portals but disabled dropping it for now (custom portals will need its own update)
[*] Updated the Sign Post mesh to be taller
[/list]
[h3]UI & Wording Changes[/h3]
[list]
[*] Updated the text of the find cooking recipes achievement
[*] Searching in main inventory will now also filter chests
[/list]
[h3]Bugs[/h3]
[list]
[*] Fixed the boundary corner totems staying visible even after destroying your totem
[*] Fixed an error thrown when learning a recipe in the last inventory slot
[*] Fixed an error with door collisions not being accounted for properly by animals/enemies
[*] Fixed water not spreading to tilled dirt properly across chunks
[*] Fixed sign posts using the signs mesh
[*] Fixed flying golems leaving behind black blobs after dying when volumetrics quality is set to high
[*] Fixed flying golems eye lights jumping to infinity for a frame
[/list]