Now that my reporting tools seem to be working as expected this patch addresses some of the bugs I've spotted coming through. [b]New additions[/b] None [b]Functionality changes [/b] Disabled the saving buttons on the settings menu when in main menu and not in game (they did nothing in this menu) Added a version number label to the main menu Made the Claim achievements button much more noticeable Added more info to the email field when submitting feedback Added an error message to show when compute shaders are not supported Reworked how damaging a block works so its more reliable and fixes instances of invisible blocks Created a faster and more reliable way of detecting when different blocks should trigger a mesh rebuild Added a safety net to catch bad physics calculations and ignore them. This prevents situations where you can teleport to under the world. Changed how breaking block pieces fading works to prevent physics errors when they are tiny [b]Bug fixes[/b] Disabled some old code around snow caps that was throwing an error Fixed glow toggle throwing a null in the menu scene Foved the settings scroll bar to be on the right hand side (not sure why it was ever on the left!) Fixed various issues with the menu scene settings so they load with the proper defaults Stone blocks like sandstone now have the proper hit etc audio Fixed some errors with rebuilding UI for achievements Fixed the torch control hint staying visible on screen when opening things like crafting benches Fixed some missing renderers on objects Fixed audio for some saplings Fixed the scroll views of the objects screen to resize properly and show all content Ensured objective scrollbars always start at the top when switching screens Fixed audio for more blocks (stone tiles) Fixed errors thrown when opening a crafting bench Fixed audio settings not being saved if you quit in main menu Fixed jump audio not playing after it plays for the first time Fixed an error with the grass draw distance slider not saving its values Fixed the grass draw distance not being squared! Fixed situations where breaking blocks at your feet would cause you to float above the block Fixed more issues around settings not being transferred properly from main menu to main scene Fixed some null events in the crowd manager that was throwing silent errors