Release 1.1.2
Author: Laireon Games,
published 1 year ago,
Now that my reporting tools seem to be working as expected this patch addresses some of the bugs I've spotted coming through.
[b]New additions[/b]
None
[b]Functionality changes [/b]
Disabled the saving buttons on the settings menu when in main menu and not in game (they did nothing in this menu)
Added a version number label to the main menu
Made the Claim achievements button much more noticeable
Added more info to the email field when submitting feedback
Added an error message to show when compute shaders are not supported
Reworked how damaging a block works so its more reliable and fixes instances of invisible blocks
Created a faster and more reliable way of detecting when different blocks should trigger a mesh rebuild
Added a safety net to catch bad physics calculations and ignore them. This prevents situations where you can teleport to under the world.
Changed how breaking block pieces fading works to prevent physics errors when they are tiny
[b]Bug fixes[/b]
Disabled some old code around snow caps that was throwing an error
Fixed glow toggle throwing a null in the menu scene
Foved the settings scroll bar to be on the right hand side (not sure why it was ever on the left!)
Fixed various issues with the menu scene settings so they load with the proper defaults
Stone blocks like sandstone now have the proper hit etc audio
Fixed some errors with rebuilding UI for achievements
Fixed the torch control hint staying visible on screen when opening things like crafting benches
Fixed some missing renderers on objects
Fixed audio for some saplings
Fixed the scroll views of the objects screen to resize properly and show all content
Ensured objective scrollbars always start at the top when switching screens
Fixed audio for more blocks (stone tiles)
Fixed errors thrown when opening a crafting bench
Fixed audio settings not being saved if you quit in main menu
Fixed jump audio not playing after it plays for the first time
Fixed an error with the grass draw distance slider not saving its values
Fixed the grass draw distance not being squared!
Fixed situations where breaking blocks at your feet would cause you to float above the block
Fixed more issues around settings not being transferred properly from main menu to main scene
Fixed some null events in the crowd manager that was throwing silent errors