Release 1.1.3
Author: Laireon Games,
published 1 year ago,
This version is a bit of a hotfix in order to fix a crash seen by first time users that didn’t visit the settings screen before trying to enter a new world.
For now any setting changes you make will be cleared when you launch Aiyana again. This will be fixed in the next release.
[b]New additions[/b]
[list]
[*]None
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[b]Functionality changes [/b]
[list]
[*]Updated the feedback form to include the Unity version number rather a custom tracked one
[*]Moved the transforming block logic to after a chunk rebuilds. This should prevent a potential rare crash
[*]Improved how the saving queue and the chunk queue work together to prevent stalls when both queues are waiting on each other to finish
[*]Ensured animals cull their shadows at a distance
[*]Reworked some of the lore system with food relations to animals to use the new linked percentages workflow
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[b]Bug fixes[/b]
[list]
[*]Fixed a crash caused by a bad grass setting
[*]Fixed a bad error where light was flagged as readonly but it was also being written
[*]Properly fixed a null error in the crowd manager this time!
[*]Fixed issues around being able to break a block in one full hit
[*]Fixed not being able to walk through an open gate
[*]Fixed player placed grass looking really bright compared to grass in the world
[*]Fixed timings issues for transforming blocks so they transform at their intended rate (50s instead of 5s)
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