I'm aiming to get releases back onto a less frequent schedule but since fairly major bugs are still being raised I'm still releasing often in an attempt to get them fixed. Once the bug reports slow down I'll go back to focusing on the next larger update. [h3]Corner Steps[/h3] As with the last update, I wanted to add something creative so I'm not always working on bugs, this week it was adding in corner steps. [img]https://clan.cloudflare.steamstatic.com/images//41141580/4b0a34e93b2ba2dc69b0609e811260b6f1c676ba.png[/img] Placing steps in an L shape will now automatically place a corner shape for you and should work for all material types. [h3]Tables and Chairs[/h3] I've also finished updating the tables and chairs so you can now craft them with the various wood types [img]https://clan.cloudflare.steamstatic.com/images//41141580/382d903ab3fd13e6d3488be693d998cc00ed497e.png[/img] I wanted to try to match the existing texture but it wasn't receiving colour changes well, meaning there was little difference between the wood types. This means any existing tables will now look pretty different from before. [h3]Performance[/h3] I spent a bit of time getting ready for a larger performance update, some of the initial things I've found have made its way into this release. If your CPU was struggling you should see a more stable FPS whilst worlds are generating for the first time [h3]Changes[/h3] [list] [*] Highlighting a portal icon on the map will now show its name instead of just saying portal [*] Updated the clicking area of the composting UI so its easier to select which fish to use [*] Added saving/loading for the maps zoom level [*] Updated the portals destination UI to be a bit clearer [*] Added info to show which is the current portal to the portal UI [*] Reduced the minimum mouse sensitivity you select to 0.1 [/list] [h3]Bugs[/h3] [list] [*] Fixed icons on the hotbar showing the wrong count after shift clicking from a chest [*] Fixed cooking not working with varying quality of ingredients [*] Fixed the composting UIs mask being disabled, resulting in a list rendering off its screen [*] Fixed the composting UI not scrolling [*] Fixed portals always taking you to the Lost Civ, even when you set a different destination [*] Fixed an infinite loop caused by rain running whilst data was clearing for a teleport to the lost civ [*] Fixed errors thrown and being able to use the chests store duplicates button when you have multiple hotbars [*] Fixed linked stone door handles being in the wrong positions [*] Fixed setting a destination for a portal not immediately updating the line that shows the destination [*] Fixed an inventory corruption caused by split stacks and learning new recipes [*] Fixed an inventory corruption caused by splitting an item on a sub quickbar [*] Fixed the legend section of the map from scrolling without your mouse being over it [*] Fixed totems data getting loaded multiple times whilst using portals (only if the portal is Really close by) [*] Fixed crops sometimes not growing even though they should be [/list]