This release builds on the last and focuses on bug fixes. Most notable one is that I've fixed various inventory issues around losing items caused by additional hot bars [h3]Stone Doors[/h3] To keep myself sane, since working on just bugs all the time gets frustrating, I've updated the stone doors crafting recipe to let you craft various stone types [img]https://clan.cloudflare.steamstatic.com/images//41141580/2a2687cccebf423ea9b60de48e6cfaf85fb9e91c.png[/img] [h3]Bugs[/h3] [list] [*] Fixed a major source of inventory corruptions with additional hotbars were sometimes an item would get replaced by a different one on another hot bar [*] Fixed not being able to walk through doors [*] Fixed the furnace UI not animating the icon positions if you consume a full stack of something [*] Fixed potions and other items losing their properties when dropped from a chest being destroyed [*] Fixed the thermometer icon getting stuck on the grid slot after unequipping the thermometer [*] Fixed some issues with saving small negative numbers that would prevent rain settings from saving properly [*] Fixed the farmer buff not being removed properly when you apply a new potion [*] Updated some info text on the feedback form [*] Added a setting to control hearing the idle audio of the mining light spell [*] Fixed meshes getting stuck to the structure previews, this would result in things like invisible windows [*] Fixed multiple prefabs getting stuck to structure previews [*] Fixed the selection highlight staying active on the misc equipment section after equipping something via click [*] Fixed inventory UI being blank after equipping a thermometer [*] Fixed the continue button staying active even after it failed to find the last known files [*] Fixed the structure stake tutorial overlapping with the always on version of the spells bar [*] Fixed structure stakes placing in strange positions [*] Fixed the equip armour section sometimes not appearing for some save files [*] Fixed cobbled orthoclase blocks not counting as a stone for crafting recipes [*] Fixed the alchemy screens message to say missing vials being stuck on screen even after making more [*] Fixed items on other quickbars not being found for cooking or torch fuels [*] Fixed some stone blocks from being smeltable in the furnace [/list] [h3]Changes[/h3] [list] [*] Added more crafting recipes to be included in the Misc tab [*] Updated the door crafting recipe to require cement, but gives 2 doors per craft [*] Disabled seeing some crafting recipes you shouldn't be able to craft yet [/list] [h3]Performance[/h3] [list] [*] Optimised pickups left in the world that are pretty far from the player by ignoring them for physics etc [/list]