[h1]Trimurti Online Content Updates & Bug Fixes[/h1] [h2]Game Engine Update[/h2] - Updated Game Engine to Unreal Engine 5.4 [h2]Active Event[/h2] - All maps (Dungeons not included) will now spawn **Event Treasure Chest** - - Drops Event Premium Consumables (Buffs) - - - These items are not available for trade or storage. [h2]General Bug Fixes[/h2] - Fixed an issue where tooltip of the items you wear is not properly displayed when you hover it - Fixed an issue where the game looks super upscaled - Updated the Settings to All Wings - - No Trade - - No Storage - - No Drop - - Can Sell (1 bronze) - Fixed an issue where the text "AdditionalEffect" is being shown in all items - Fixed an issue where the booster stone icons are not being removed from the slot when you replace it - Fixed an issue where Savitri Force will get your character stuck once casted - Fixed an issue where Savitri Force does not reflect damage received from enemies - Fixed an issue where Samate's VFX persists even if the skill duration has ended - Fixed a critical issue where Samate blocks user inputs after you cast it - Fixed a critical issue where Savitri Force prevents user input while the skill is active - Fixed an issue where Samate & Savitri Force does not have an icon indicator under the player profile widget - Fixed a critical issue where the following items disappears once you switch character or change map - - Uta Ramate Recipe - - Shamuk Recipe - - Ramate Recipe - - Nayate Recipe - - Bedante Recipe - - Abatin Recipe - - Precision Elixir Recipe - - Evasion Elixir Recipe - Updated the enchanting recipe names & description where it shows wrong information such as level requirement - Slightly increased the scale of Memory Maiden by 20% to match player height - Fixed an issue where monsters can walk under bridges and they get stuck - Fixed the NPC locations into the world that appears floating or in between landscape - Fixed the Target indicator where it appears under the landscape - Fixed an issue with the player's armor apron where it is stuck on the ground - Fixed an issue where the System log shows the decimal when gaining exp - Adjusted the Sizes of Field Bosses - - [b]**Now Bigger**[/b] - - - Purtika - - - Dweza - - - Taiputa - - - Vidyama - - - Sestaku - - - Bindu - - - Crama - - - Digamvara - - - Manuzen - - [b]**Now Smaller**[/b] - - - Astamu - - - Vatur - - - Nirpati - - - Sari - - - Shuritrama - - - Murddi - Fixed an issue where monsters killed instantly disappears and does not drop anything - Fixed an issue where there is an instance of double loading when entering the game world - Fixed an issue where the Map Name is not updated on the minimap - Fixed an issue where Consumables does not go into Cooldown while its in hotbar - Fixed an issue where the Gate Mechanic of Mandara Dungeon does not trigger after killing 3 mini bosses - Fixed an issue where the learn profession buttons (Dunchi dialogue) cannot be clicked - Fixed an issue where the Quest Widget does not close if the Quest Giver and the Quest Receiver is the same NPC - System Chat now shows the log when you delete an item - Fixed an issue where sometimes your character is unable to move after closing the npc dialogue / npc widget - Re-added the Pendulum Traps in Shambala Dungeon - - It was removed because it was not properly working, now it should knockback the players - Fixed an issue where the following windows cannot be closed by {ESC} key - - Quest Journal (J) - - Skill Window (K) - - Collection Window (U) - - Actions Window (O) - Fixed an issue where Memory Maiden's foot in Anu Village is stuck on floor - Fixed the attack animation of Avara Kara - Fixed the minimap on all maps - Fixed an issue where player's abruptly does jumping animation in some places of the map - Fixed an issue where Pamir Plain's map name is not showing in Minimap - Fixed an issue where the quest related items for BringTask is not removed when submitting a completed quest - Fixed the quest requirements for Shambala Boss Subjugations - Fixed an issue where you can access the portals even if you're too far from it - Fixed an issue where the camera is stuck when you close the quest widget with {ESC} Key - Fixed an issue where you continue to move when your character dies while autowalk is enabled - Fixed an issue where you cannot drag placed items in the hotbars into another slot - Fixed an issue where the close button in Trade widget does not close the window [h2]Balance[/h2] - Remove Reagents as requirements from crafting Prajati - Remove Reagents as requirements from crafting Sambadu - Uta Sambadu now requires only 2 High Quality Alchemy Reagents - Lowered all the Reagents requirements to 1 when crafting Swift Elixir & Spells Elixir - Lowered all the Reagents requirements to 1 when crafting Precision Elixir & Evasion Elixir - Reagents EXP crafting increased to 5/10/15 per craft - Field Bosses Balances - - Increased the HP, Defense, Damage, XP & Gold - - Party Bonus EXP increased once the party reaches 5 members - - Boss Title drop rate Increased - All Field bosses will now spawn between 3 to 5 hours after being hunted [quote=Developer's Note] The bosses were too easy that 2 player party can hunt them. While the field bosses got buffed the dungeon bosses remains the same. To compensate with the increased difficulty, we also increased the XP & Gold as well as the drop rate to Titles. [/quote] - Reduced the BringTask & KillTask requirements for main quests by 10% so you can finish them quicker - - Applies to: - - - Mandara Main Story Quest - - - Shambala Main Story Quest - - - Jina Main Story Quest - Increased the Exp gain from hunting in Mandara Dungeon, Shambala Dungeon & Pamir Plains - Increased the drop rate of main quest items - Updated Valiant Wings stats - - Now gives +250 HPT/TP & +1% dmg - Updated maximum level cap to 80 [h3]Warrior[/h3] - Updated Bukampaa Stun Success rate - - Level 1 ~ 4: 70% - - Level 5 ~ 8: 75% - - Level 9 ~ 10: 80% [h3]Wizard[/h3] - Updated the Skill cooldown of Mantra - - Original: - - - Level 1 ~ 5: 3 seconds - - - Level 6 ~ 10: 5 seconds - - New Cooldown: - - - Level 1 ~ 4: 5 seconds - - - Level 5 ~ 9: 3.5 seconds - - - Level 10: 2 seconds [h2]Features[/h2] - Added Sound Effects on button interactions - Added Auto Inventory Sort feature - Removed the drop item function and replaced it with "Destroy Item" function - - Drag the item you want to destroy into the trash bin icon - Added a 4 to 8 seconds random delay when Monster Roams - Added improvements to FPS & Latency - You can now split items while storage window is openned [h3]Spawner System Update[/h3] - - Updated Mandara spawns - - Updated Mandara Dungeon spawns - - Updated Shambala spawns - - Updated Shambala Dungeon spawns - - Updated Jina spawns - - Updated Pamir spawns - - Updated The boss spawns, they now have a wide spawn area [quote=Developer's Note] One of our reason why we needed the Engine update is to have an updated Spawner System. The new spawner system should address the common issue from the previous version. [/quote] [h3]Weather System[/h3] - Maps will now have random interval of having rain/snow/sand storm - Added Footprints on snow and on desert - Added Day & Night Cycle [h3]Quest Journal Revamp[/h3] - Updated the quest journal window - Added a refresh button, in case the quest does not get added properly to your journal - Added a check mark to represent complete quests - You can now pin & unpin the quests into the quest tracker - - Pin Icon will be shown in the quest Journal's quest title - Hajit will now roam again - Added Meghamalin Boss Subjugation in Shambala Bulletin - Added Nagamudra Wings as drop from Nagamudra Hima - Added Meghamalin Wings as drop from Meghamalin - All Monsters in Pamir will now drop Tarksya Pankh - Valiant Wings can now be exchanged using Tarksya Pankh - Added Map Border Indicator - - Mandara, Jina & Pamir only. - Collection Window Revamp - - added filter to titles - Added Avara Kara in All maps - - Avara Kara can and will kill you when provoked, do not hit him! - Added Indicators to Pamir Bosses (So you can distinguish them easily!) - Added New ghost material for Puriyo [h2]Inventory Refactor[/h2] [quote=Developer's Note] Inventory Refactor is our take to clean up and rebuild the inventory system. This updated Inventory system should also address the common issues from the previous version.[/quote] - Fixed an issue where the gold amount is not being shown in the trade window - Fixed an issue where the inventory doesn't open when accessing the storage - Fixed an issue where you cannot take or store gold to storage - Fixed an issue where the inventory cannot be closed by {ESC} Key - Fixed an issue where storage cannot be closed by {ESC} Key - Fixed an issue where the item place sfx is not being played when moving items from inventory - Fixed an issue where the camera zoom-in or zoom-out when you use mouse scroll while inventory is opened - Fixed an issue where you can still click on the ground while interacting with storage - Fixed an issue where the bag expansion button cannot be clicked - Fixed an issue where the bag slot in the inventory does not update when you equip or unequip it - Fixed an issue where the items gets stuck on a locked slots when you equip or unequip a bag while inventory is full - Fixed an issue where the "stacks" are not being shown while dragging or moving an item from inventory slots or to storage - Fixed an issue where the inventory was missing 24 slots - Fixed an issue where the raw stat data of an item is shown in the tooltip - Fixed an issue where the Destroy Item confirmation box does not close when pressing {ESC} Key - Fixed the storage slot size where it was not 32x32 pixels - Fixed an issue where you cannot store an item by right clicking it - Fixed an issue where you are able to consume an item when right clicking it to storage - Fixed an issue where the SFX is missing when you open the inventory - Fixed an issue where the "buy expansion bag" window is covering the game screen - Fixed an issue where the you are able to click-through the "Destroy Item" confirmation window - Fixed an issue where You can only equip 1 Earring - Fixed an issue where only the 1st equipped Ring or Bracelet stats will be applied - Fixed an issue where you have unused slots but you still receive "Inventory is Full" - Fixed an issue where you can equip 2 hand weapons while equipping quivers or shield - Fixed an issue where sometimes you are not able to equip or re-equip items after switching characters - Fixed an issue when you only store the exact amount of consumables into the warehouse until it reaches the maximum number of stacks, then the extra stacks should stay in the inventory - Fixed an issue where you cannot store any items to storage - Fixed an issue where the purchase bag widget cannot be cancelled - Fixed an issue where the inventory is not updated in realtime when equipping items and thus item icons remains - Fixed an issue where you cannot proceed to trade due to "Inventory is full" error even if you have plenty of slots - Fixed an issue when you connect to the game with one equipped earring and then equipped the 2nd earring, the stats of the 1st worn earring is removed - Fixed an issue with the equipped accessories stats that retains after unequipping the item (any accessories) - Fixed an issue where you cannot purchase any items when you click on "Cancel" during the process of buying - Fixed an issue with purchased items from shop where it gets locked into the inventory slot and cannot be interacted with - Fixed an issue where the name of the item you are about to delete is missing - Fixed an issue where a stack of arrows is removed when you switch between them - Fixed an issue where you can attack while not having arrows when using bows - Fixed an issue where exchanging items in collectables does not refresh as soon as you make the exchange - Fixed an issue where the last bag slot cannot be unlocked