May 8th, 2024 Update Details
Author: GO_Killzone,
published 7 months ago,
[img]https://clan.cloudflare.steamstatic.com/images//44281218/c9564e9e5be28525070c529a875ec6b6e6974725.png[/img]
Greetings Adventurers!
This week we are adding a new profession that synergies with Alchemy & Smelting.
Enchanter is a profession where you can craft Booster Stones which will help with your refining of items.
We also greatly improved our combat system, this makes your chain-skill more fluid!
[h2]General Fixes[/h2]
- Added VFX on target hit by Rauti Batia
- Fixed the idle animation of Monks while equipped with Dullweapons
- Fixed an issue where the running animation of Zarku Rudhira was missing
- Added the proper weapon glow for level 58 weapons
- Updated the projectile VFX of Rarama (Mage Skill)
- Updated the onHit VFX of Rarama (Mage Skill)
- Fixed an issue where the VFX of Prabeja is stuck on target
- Fixed an issue where the inventory is locked out after refining
- Fixed an issue where the refine button goes missing after refining
- Fixed an issue with the Suffixes Stats where it does not properly activate when equipped
- Fixed an issue where the mesh of the arrow is too big when you equip a quiver
- Fixed an issue with Prabeja where the skill does not goes through the target (max of 3 targets)
- Fixed an issue where monster's affected by Ajaka will not know what to do next after the fear effect is finish
- Fixed an issue with Augni Lesman where the skill does not trigger the AoE effect
- Updated the materials to craft Prajati, Sambadu, Uta Sambadu & Gavi
- Updated the materials to craft Swift Elixirs & Spells Elixirs
- Fixed an issue where the current refine level of an item does not update in the refining window when you succeed in refining the item
- Minor update to the game loading screen
- Fixed an issue with Hima OnHit VFX where its being applied to the caster not to the target
- Fixed an issue where the VFX of Augni Lesman is floating above ground
- Fixed a visual bug where it sometimes shows duplicated items when unequipping & logging in
- Fixed an issue where the Success Rate added by Ramate does not update when you chance Refining stone during Refining
- Added a message that will show if the Booster was a success or a failure during Refining
- Fixed an issue where General Apvas is invisible
- Fixed an issue where the target indicator does not disappear when you select a new target
- Fixed an issue where Mangriang are floating above ground
- Fixed an issue with Pizac Aggana where it was floating higher on ground
- Fixed an issue with Aggana Tara where its touching the ground instead of floating above it
- Fixed an issue with the Tabbed shops where it does not clear the cache and you will still see the previously visited shop on the next npc shop
- Fixed an issue where the heal does not scale towards the Target's HP
- Fixed a critical issue where you can drop item during trade
- Fixed an issue where some NPC Shops breaks the texture of the game
- Fixed an issue with Mandara dungeon where some walls are missing, holes in map & floating lightposts
- Fixed an issue where only 1 Parazpa is shown when you equip it with refine level
- Fixed an issue with Avatamsa Earrings where it has wrong item icons
- Fixed an issue where monsters are spawning under the bridge in Mandara area
- Fixed an issue where the progress bar is counting up from 0 to 1 instead of counting down from 1 to 0
- Fixed an issue where (Warrior) Frosana Batia's generates 600 threat instead of 300
- Adjusted the size of the fireball from (Mage) Rarama skill
- Fixed an issue where the shop is missing from Dunchi
- Fixed an issue where Puriyo (Ancient Choniokusin Field boss) does melee attacks instead of range
- Increased the radius where the monsters pick-up the threat generated by Heal skill or Buff skills
- Fixed a critical issue where Prabeja's hit collision stays and generates multiple damage to targets
[h2]Feature & Contents[/h2]
- You can now move the target indicator when using spells such as Rauti, Augni Suna & Hima Lesman
- - You can cancel it by pressing Left CTRL Key (left control)
- Updated the Casting-time progress Bar
- Updated the Ingredient requirements for Alchemy, Smelting & Enchanter
- - Alchemy now requires Enchanter items
- - Smelting now requires Alchemy items
- - Enchanter now requires Smelting items
- - - So basically, these 3 profession will now need each other in order to progress
- Added 3 Vials sold by Dunchi
- - Empty Vial
- - Leaded Vial
- - Crystal Vial
- Added New profession: Enchanting
- - Enchanters are able to craft Booster Stones
- Added Booster Stones
- - Chattou - If refining fails, reduces the possibility of item going back to 0 by 20%.
- - Nayate - If refining fails, reduces the possibility of item going back to 0 by 40%.
- - Ramate - Increase refining success by 10% (Usable from +6 to +11)
- - Abate - Increase refining success by 15% (Usable from +6 to +11)
- - Vikari - If refining fails, 50% chance of recovering 50% of the gold cost.
- - Kuntu - If refining fails, 50% chance of recovering the refining stone.
- - Shamuk - If refining success, adds a 20% probability to increase 2 levels.
- - Abatin - If refining success, adds a 40% probability to increase 2 levels.
- - Bedante - Increase refining success by 10% (Usable from +12 to +15)
- - Uta Ramate - Increase refining success by 15% (Usable from +12 to +15)
- Quality of Life: Added Tab for NPC Shops
- - All NPC Shops now has categorized tabs
- Added Booster Stone Recipe to Loot Table
- - Nayate Recipe
- - Abate Recipe
- - Uta Ramate Recipe
- - Shamuk Recipe
- - Abatin Recipe
- - Ramate Recipe (World Drop)
- - Bedante Recipe (World Drop)
[quote]Developer's Note
World Drop means, all monsters has a chance to drop it. The rest are field boss & dungeon boss only. Also note that there is a level gap penalty just incase you are wondering why the drop is low in your end.[/quote]
- Added Precision Elixir & Evasion Elixir
- - You can craft the new elixir from Alchemy profession
- Added Evasion Elixir Recipe & Precision Elixir Recipe as drop from all Pamir field bosses
[h3]Combat[/h3]
- Various improvements to Combat System
- - Includes collision ranges & visual indicators update