March 2nd, 2024 Update Details
Author: GO_Killzone,
published 10 months ago,
[h2]General Fixes[/h2]
- Trade Mechanic Fixes
- - Fixed an issue where gold traded is inconsistent
- Fixed an issue with the trade "confirm" button to disallow changing the values / items once clicked
- Updated Soulframe Wings description
- Fixed an issue in one of the boxes in Shambala Dungeon jumping puzzle where it is too high to jump into
- Fixed an issue where the Security Soldiers (NPC Walkers) can accept main quests
- (Quest) In need of steel now asks you to bring "coal" instead of "low quality coal"
- Removed Amrita from Karan
- Added Amrita to Rui Shan
- Added Panaka to Rui Shan
- Added Spara Amrita to Rui Shan
- Updated the "in combat state" timer from 15s to 10s
- Lowered the damage inflicted by traps from 25% to 15%
- Removed Illa from Samadi (from all towns)
- Fixed an issue where monsters hit by Nauti (Warrior skill) will not attack the caster
- Increased the EXP Gain from Shambala Dungeon Monsters when defeating them
- Fixed a critical issue where gold are distributed to all party members when you trade someone while in party
- Fixed an issue where the Trade Window will not appear when engaging someone to trade
- Shambala field bosses, Shambala Dungeon bosses & Jina field bosses will now drop Dungeon tickets
- Paraka Fixes
- - Fixed an issue where Paraka is nullified if gets hit only once from monster attacks
- - Fixed an issue where Paraka is nullified before consuming the "shield hp" when absorbing the damage coming from monster attacks
- - Fixed an issue where Paraka does not "restore" the shield hp when recasted
- Fixed an issue where some part of inventory slots does not show item tooltip when cursor is hovered into it
- Fixed an issue where Arrows are not consumed after using normal attacks or skills
- Fixed an issue where players can engage in force pk
- Fixed an issue where the Trade Widget does not appear when you request a trade to someone
- Updated the Skill Description of the following skills
- - Anira Hati
- - Augni Suna
- - Rarama
- - Hima Batia
- - Rauti
- - Abari
- - Rocana
- - Ru Guna
- - Supata
- - Supata Lesman
- - Mukuti Roca
- Fixed an issue with full inventory where you can still pick-up items and looted items are placed into locked slots
- Fixed an issue where stacked consumables or materials does not give the proper quantity when traded
- Fixed a critical issue where your player data is not being saved after closing the game
[h2]Balance[/h2]
- Updated the Regeneration tick timers while not in combat
- Re-arranged the traps in Shambala
- Fixed an issue where Basati will stack with Kundala Lising when a Warrior receives the buff
- Improvements to Shambala Bosses, they should be able to tank damages from group raids
- Increased the EXP gain from Smelting
- Improvements to Monsters, they are now has a chance to do critical damage
- Improvements to all world bosses & dungeon monsters
- Archers - Following skills now have 5s cooldown
- - Sakata Rada
- - Hima Rada
- - Bisa Rada
- - Pranika
- Mages - Following skills now have 5s cooldown
- Lahari Mantra
- Augni
- Ru
- Hima
- Anira Hati
- Deva/Garuda now casts faster when equipping 2 hand staff
- Scana Puri now only affects melee classes' attack speed
[h2]Spawns[/h2]
- Added Treasure Chest in Shambala Dungeon
- Rebuilt Jina monster spawns
- Rebuilt Shambala monster spawns
- Rebuilt Pamir monster spawns
[h2]Contents[/h2]
- Added new Jina Bulletin Board Quests
- PAMIR
- - Added Pamir monster loots
- - Added Pamir NPC spawns
- - Added Pamir monster spawns
[h2]New Mechanics[/h2]
- Added Armor Type on all Monsters
- Added a feature in the server that check your location and will verify if the player spawn in the landscape
- - This is an automated anti-stuck system
- Added AttackType vs ArmortType to player
[h3]Note: [/h3]
Similar to how you deal damage to monster, now it will also consider the armor type of players.
- - Armor Types are as follows:
- - - Mages: Cloth Armors
- - - Assassins: Light Armors
- - - Monks: Medium Armors
- - - Warriors: Heavy Armors
[quote]Developers Note
This new mechanics will let the players pick which type of weapons are used against specific targets. This will add viability to switch weapons during hunting.
Example:
Vasabhum is weak against Axe. Therefore, when using Axe to hit a Vasabhum, you will deal more damage compared to using a sword.[/quote]