Developer Blogpost Nov. 4, 2024
Author: GO_Killzone,
published 1 month ago,
Greetings to our glorious [b]Adventurers[/b] !
First and foremost, we apologize for the long silence in addressing our community with game updates for Trimurti Online.
Trimurti Online is self-funded by [b]GameOlic Development Studios[/b], and its funding entirely depends on the third party projects.
It is a bit unfortunate that since May, we haven't got any.
So, we had no choice but to reduce our expenses to a minimum to keep the servers online.
Albeit slow we have been diligently working on the game updates since May.
We are very committed to bringing a game without a cash shop or item mall.
And for the founder's pack, we felt that it is not yet the time and we feel it would be wrong to sell something while the game is at this stage.
[b]On to updates:[/b]
There were major issues that caused delays and that took precious time to get addressed.
Within this time frame, we have upgraded the game engine twice from 5.1 to 5.3 and then to 5.4.
This upgrade was necessary in order to fix the landscape issue where the previous engine (UE5.3) upgrade broke.
This new engine update brought us few significant upgrades to the game.
One of the few boons is that we are now using a new spawn system.
A weather system with integration of night and day cycles and a performance boost by using IRIS and more.
Along with that technical upgrade, we also reworked the UI widgets that were in placeholder since Alpha Testing.
We fully reworked the inventory system so that it can now be easily upgradeable for future and as well as easier to maintain and manage.
The quest widget also got an overhaul and now allows you to selectively pin and unpin the quests you want to do first.
Speaking of quests, we also updated the TaskKill and BringTask requirements for the main story quest.
So, you can now complete the main story quest faster.
In relation to the quests, the monster spawns also got an upgrade, you will now see a significant increase of monster spawns within their respective areas.
With that said, we are far from done and there are a lot of features still under development.
In addition, we are still working on our life skill system.
Stay tuned for future announcements regarding life skilling.
Lastly, we thanked all the avid fans and players who continually showed support in Trimurti Online.
Your reports and feedback are what pushed us to make Trimurti Online better on each update!
Until then, the next post you'll see is the patch note!
You can ask us anything related to Trimurti Online in #🌎-ama-trimurti channel.
Link: https://discord.com/channels/1015213588371218542/1303005786737344553
Sincerely,
GameOlic Dev Team