[img]https://clan.cloudflare.steamstatic.com/images/44281218/323b37b9c9d93da081cd4d651b7298c0b70eaf3c.png[/img] This week, we focus on the fixing critical issues such as stats, refinement levels, inventory & storages as well as updating Jina, our latest map! [list] [*] - Moved Digamvara to a new location within the Town of Ruins [*] - Fixed an issue where dead monster continues to receive damage and is giving exp [*] - Fixed an issue where dead player continues to receive damage [*] - Fixed an issue with the Lava under the rock platform able to damage players (Environmental Hazards) [*] - Removed quests from Naro. [*] - Updated the text for Towns in the Portals. [*] - - Mandara City to Mandara Village [*] - - Shambala to Anu Village [*] - Fixed Ananga Dvanta spawns where it sometimes appear on unreachable areas inside the cave [*] - Fixed Aanga Dvanta duplicate spawns inside the cave [*] - Removed the lonely pine tree blocking the bridge in Shambala [*] - Fixed the quest issue "Embuing Life to the shield" where it says "You dont have enough space" [*] - Fixed an issue where the Gold Pickup SFX is not being triggered while you are in party [*] - Fixed an issue where the gold pickup does not register when you are in party [*] - Fixed an issue where the target is auto cancelled when you click on the ground or when you select another target after killing a monster [*] - Fixed an issue where the quest widget does not properly writes the gold reward into Gold/Silver/Bronze [*] - Fixed an issue with auto unstuck system that does not trigger properly [*] - Fixed Nagamudra Hima, it now attacks back, drops loots & it counts for the quest completion when killed [*] - Fixed an issue where Digamvara & Tarantula Zuzu does not fight back [*] - Fixed an issue with Heruka & Azna Heruka spawning inside structures [*] - Adjusted the Traps in Mandara Dungeon to not be obviously visible [*] - Added more hidden traps in Mandara Dungeon [*] - Added rock formations, skeletons & other objects into Mandara Dungeon to fill up the pot holes & gaps that leads players to get stuck [*] - Fixed an issue with the "of Combat" Star Stats where it was not giving exp by percentage. [*] - Fixed an issue with the "of Guru" Star Stats where it doesnt increase all chakra. [*] - Fixed an issue with the "of Life" Star Stats where it doesnt increase HP [*] - Fixed an issue with Monster Agro detection, now they should be able to see players faster [*] - Fixed an issue with the Atanu Panaka where it was using Dahara Panaka Icon [*] - Fixed an issue with the tooltip where it copies the description of an item you are hovering to and compare it to your equipped items [*] - Fixed an issue with Shambala Portal where it says "West Shambala" but teleports you to the "East Side" [*] - Fixed an issue with "ghost hit sfx" where you can still hear sfx of you getting hit even there's no monsters hitting you [*] - Fixed an issue with the tooltip where it does not show in the comparison widget the stats from your Star System [*] - Fixed an issue with Scana Puri where it doesnt scale the duration as you level the skill [*] - Fixed an issue with Anu Village minimap where its blurry and looks low quality [*] - Fixed an issue with bows not auto equipping arrows. It now auto equip all kinds of arrows in your inventory. [*] - Fixed an issue with Frosana Batia where it hits the targets but doesnt taunt them [*] - Fixed an issue with Kundala Lising the regeneration is now +100 HP flat & another +x% per skill level. Maximum of +50% on level 5. [*] - Added more Kaulitara spawns [*] - Fixed an issue where Aggana spawns on top of the mountain (Unreachable spot) [*] - Moved Dweza spawn area, now shes located on the new Kaulitara spawn spot [*] - Fixed Aprah Varaha Raja where it sometimes spawns on rocks [*] - Added more Aprah Varaha Raja spawns [*] - Fixed Paraka Icon buff where it appears multiple times when skill is used [*] - Fixed an issue where monsters hit by Hima Batia, it will run super fast towards the caster after being freed from Frozen state [*] - Reduced the Movement of Mages to 3 & rest of the classes to 4. [quote][b]**DEVELOPER NOTES:**[/b] This is to give value to the Gandharva & Yaksa to give buffs to players. In future, there will also be +movement speed attributes from Star System & other gear enhancements.[/quote] [*] - Fixed an issue with the Deva/Garuda casting animation if they dont wear any weapons [*] - Added more blocking volumes in Shambala to prevent players accidentally exploring unplayable areas and get stuck [*] - Fixed an issue with Tarantula Zuzu's stats, including the attack rate [*] - Added more Tarantula Spawns [*] - Added more Visa Curmi Spawns [*] - Fixed Pizac spawns where it sometimes spawns inside structures [*] - Fixed Srbinda spawns where it sometimes spawns inside structures [*] - Fixed Heruka spawn where it sometimes stack on each other [*] - Fixed an issue with Chori Armor where the mesh is missing when a Yaksa wears it [*] - Added Basic Upgrade System [quote][b]**DEVELOPER NOTE**:[/b] This Upgrade System is basic. We have not added complicated formula & mechanics to this. When you succeed on upgrading an equipment, it will receive a +%num% value and it indicates the level of upgrade. Every level of upgrade increases its base attack for weapons & defenses for armors.[/quote] [*] We have not enabled Addons & Elemental upgrade. [*] - Fixed an issue with Enhancement where it does not give the Enhancement Value (+1/+2 etc) when you succeed on Enhancing [*] - Fixed an issue with Enhancement where it does not recognize the upgrade stones on the 2nd row onward from your inventory [*] - Fixed an issue with Enhancement where it does not increment the enhancement value of the item until your next failed attempt [*] - Fixed an issue with the tooltip where it does not show the Enhance level of your item when comparing it to another item [*] - Fixed an issue with Storage where it reset the item enhancement level when you use the warehouse [*] - Fixed the System Log formatting when trading to another player [*] - Fixed an issue with trading where sometimes the items traded went missing after using portals [*] - Fixed an issue with Frosana & Frosana Batia where monsters stop attacking after being casted the skills then hit by normal attacks [*] - Fixed an issue with Anangas where they can spawn inside structures or above mountains [*] - Rescaled the height & sizes of field bosses [*] - Fixed an issue with floating portal meshes [*] - Fixed NPC Shop Vibvan where he was selling 2 Krises [*] - Fixed an issue with floating catapults in Pizac area [*] - Fixed an issue where some structures like bridges are not aligned properly with the terrain [*] - Fixed an issue with Class Specific helms where it can be worn by any classes [*] - Fixed an issue with Enhancement System where you are able to right click on Upgrade Stones during enhancement and leads to locking your items in your inventory [*] - Fixed an issue with item tool tip where it does not update the item's damage stat once it receives an upgrade [*] - Added Jina Monster spawns [*] - Added Jina Boss spawns [*] - Unified the "Upgrade/Enhance" to "Refining/Refine" [*] - Fixed an issue with the stats where it stacks when you switch armors or accessories [*] - Fixed an issue with the "additionals stats" where it becomes zero when you remove 1 equipped accessory [*] - Added Jina Village to Ziva Pustika & Portal in Shambala [*] - Added BGM on Shambala Dungeon & Jina [*] - Fixed Roaming NPC [*] - Fixed an issue where some Melee monsters in Jina has wrong range [*] - Fixed an issue where Choniokusin is set as Range type monster [*] - Fixed an issue with Zaku Guso, Zinmon Guso & Sinkiu Guso where when it spawned it will walk into straight line [*] - Refinement level is now shown when an item with Refinement is dropped [*] - Fixed an issue with the floor collision in Mandara Temple where the player foot is inside it [*] - You cannot drop item with Refinement level [/list]