December 26, 2023 Update Details
Author: GO_Killzone,
published 1 year ago,
[img]https://clan.cloudflare.steamstatic.com/images/44281218/323b37b9c9d93da081cd4d651b7298c0b70eaf3c.png[/img]
This week, we focus on the fixing critical issues such as stats, refinement levels, inventory & storages as well as updating Jina, our latest map!
[list]
[*] - Moved Digamvara to a new location within the Town of Ruins
[*] - Fixed an issue where dead monster continues to receive damage and is giving exp
[*] - Fixed an issue where dead player continues to receive damage
[*] - Fixed an issue with the Lava under the rock platform able to damage players (Environmental Hazards)
[*] - Removed quests from Naro.
[*] - Updated the text for Towns in the Portals.
[*] - - Mandara City to Mandara Village
[*] - - Shambala to Anu Village
[*] - Fixed Ananga Dvanta spawns where it sometimes appear on unreachable areas inside the cave
[*] - Fixed Aanga Dvanta duplicate spawns inside the cave
[*] - Removed the lonely pine tree blocking the bridge in Shambala
[*] - Fixed the quest issue "Embuing Life to the shield" where it says "You dont have enough space"
[*] - Fixed an issue where the Gold Pickup SFX is not being triggered while you are in party
[*] - Fixed an issue where the gold pickup does not register when you are in party
[*] - Fixed an issue where the target is auto cancelled when you click on the ground or when you select another target after killing a monster
[*] - Fixed an issue where the quest widget does not properly writes the gold reward into Gold/Silver/Bronze
[*] - Fixed an issue with auto unstuck system that does not trigger properly
[*] - Fixed Nagamudra Hima, it now attacks back, drops loots & it counts for the quest completion when killed
[*] - Fixed an issue where Digamvara & Tarantula Zuzu does not fight back
[*] - Fixed an issue with Heruka & Azna Heruka spawning inside structures
[*] - Adjusted the Traps in Mandara Dungeon to not be obviously visible
[*] - Added more hidden traps in Mandara Dungeon
[*] - Added rock formations, skeletons & other objects into Mandara Dungeon to fill up the pot holes & gaps that leads players to get stuck
[*] - Fixed an issue with the "of Combat" Star Stats where it was not giving exp by percentage.
[*] - Fixed an issue with the "of Guru" Star Stats where it doesnt increase all chakra.
[*] - Fixed an issue with the "of Life" Star Stats where it doesnt increase HP
[*] - Fixed an issue with Monster Agro detection, now they should be able to see players faster
[*] - Fixed an issue with the Atanu Panaka where it was using Dahara Panaka Icon
[*] - Fixed an issue with the tooltip where it copies the description of an item you are hovering to and compare it to your equipped items
[*] - Fixed an issue with Shambala Portal where it says "West Shambala" but teleports you to the "East Side"
[*] - Fixed an issue with "ghost hit sfx" where you can still hear sfx of you getting hit even there's no monsters hitting you
[*] - Fixed an issue with the tooltip where it does not show in the comparison widget the stats from your Star System
[*] - Fixed an issue with Scana Puri where it doesnt scale the duration as you level the skill
[*] - Fixed an issue with Anu Village minimap where its blurry and looks low quality
[*] - Fixed an issue with bows not auto equipping arrows. It now auto equip all kinds of arrows in your inventory.
[*] - Fixed an issue with Frosana Batia where it hits the targets but doesnt taunt them
[*] - Fixed an issue with Kundala Lising the regeneration is now +100 HP flat & another +x% per skill level. Maximum of +50% on level 5.
[*] - Added more Kaulitara spawns
[*] - Fixed an issue where Aggana spawns on top of the mountain (Unreachable spot)
[*] - Moved Dweza spawn area, now shes located on the new Kaulitara spawn spot
[*] - Fixed Aprah Varaha Raja where it sometimes spawns on rocks
[*] - Added more Aprah Varaha Raja spawns
[*] - Fixed Paraka Icon buff where it appears multiple times when skill is used
[*] - Fixed an issue where monsters hit by Hima Batia, it will run super fast towards the caster after being freed from Frozen state
[*] - Reduced the Movement of Mages to 3 & rest of the classes to 4.
[quote][b]**DEVELOPER NOTES:**[/b] This is to give value to the Gandharva & Yaksa to give buffs to players. In future, there will also be +movement speed attributes from Star System & other gear enhancements.[/quote]
[*] - Fixed an issue with the Deva/Garuda casting animation if they dont wear any weapons
[*] - Added more blocking volumes in Shambala to prevent players accidentally exploring unplayable areas and get stuck
[*] - Fixed an issue with Tarantula Zuzu's stats, including the attack rate
[*] - Added more Tarantula Spawns
[*] - Added more Visa Curmi Spawns
[*] - Fixed Pizac spawns where it sometimes spawns inside structures
[*] - Fixed Srbinda spawns where it sometimes spawns inside structures
[*] - Fixed Heruka spawn where it sometimes stack on each other
[*] - Fixed an issue with Chori Armor where the mesh is missing when a Yaksa wears it
[*] - Added Basic Upgrade System
[quote][b]**DEVELOPER NOTE**:[/b] This Upgrade System is basic. We have not added complicated formula & mechanics to this. When you succeed on upgrading an equipment, it will receive a +%num% value and it indicates the level of upgrade. Every level of upgrade increases its base attack for weapons & defenses for armors.[/quote]
[*] We have not enabled Addons & Elemental upgrade.
[*] - Fixed an issue with Enhancement where it does not give the Enhancement Value (+1/+2 etc) when you succeed on Enhancing
[*] - Fixed an issue with Enhancement where it does not recognize the upgrade stones on the 2nd row onward from your inventory
[*] - Fixed an issue with Enhancement where it does not increment the enhancement value of the item until your next failed attempt
[*] - Fixed an issue with the tooltip where it does not show the Enhance level of your item when comparing it to another item
[*] - Fixed an issue with Storage where it reset the item enhancement level when you use the warehouse
[*] - Fixed the System Log formatting when trading to another player
[*] - Fixed an issue with trading where sometimes the items traded went missing after using portals
[*] - Fixed an issue with Frosana & Frosana Batia where monsters stop attacking after being casted the skills then hit by normal attacks
[*] - Fixed an issue with Anangas where they can spawn inside structures or above mountains
[*] - Rescaled the height & sizes of field bosses
[*] - Fixed an issue with floating portal meshes
[*] - Fixed NPC Shop Vibvan where he was selling 2 Krises
[*] - Fixed an issue with floating catapults in Pizac area
[*] - Fixed an issue where some structures like bridges are not aligned properly with the terrain
[*] - Fixed an issue with Class Specific helms where it can be worn by any classes
[*] - Fixed an issue with Enhancement System where you are able to right click on Upgrade Stones during enhancement and leads to locking your items in your inventory
[*] - Fixed an issue with item tool tip where it does not update the item's damage stat once it receives an upgrade
[*] - Added Jina Monster spawns
[*] - Added Jina Boss spawns
[*] - Unified the "Upgrade/Enhance" to "Refining/Refine"
[*] - Fixed an issue with the stats where it stacks when you switch armors or accessories
[*] - Fixed an issue with the "additionals stats" where it becomes zero when you remove 1 equipped accessory
[*] - Added Jina Village to Ziva Pustika & Portal in Shambala
[*] - Added BGM on Shambala Dungeon & Jina
[*] - Fixed Roaming NPC
[*] - Fixed an issue where some Melee monsters in Jina has wrong range
[*] - Fixed an issue where Choniokusin is set as Range type monster
[*] - Fixed an issue with Zaku Guso, Zinmon Guso & Sinkiu Guso where when it spawned it will walk into straight line
[*] - Refinement level is now shown when an item with Refinement is dropped
[*] - Fixed an issue with the floor collision in Mandara Temple where the player foot is inside it
[*] - You cannot drop item with Refinement level
[/list]