Starground Pre-Alpha v3.2 Released
Author: bbgamesbusiness,
published 8 months ago,
In this minor update to Starground, the dungeoning side of things has been improved significantly, with tons of sounds and effects, on top of a new enemy. I also fixed some major issues with movers and loading a pre-existing save.
[h2]Additions[/h2]
[list]
[*] Added music
[*] Added knockback
[*] Added weapon trail
[*] Added enemy hit effects
[*] Added attack swing sounds
[*] Added camera effects on weapon swing
[*] Added moonshroom enemy
[/list]
[h2]Changes[/h2]
[list]
[*] Improved weapon attack hitbox
[*] Made it so blade handles deals damage to the player on swing
[*] Decreased the damage the mining laser does to enemies
[*] Changed ancient automaton sounds
[*] Made it so that dungeon doors are locked off when generated
[/list]
[h2]Fixes[/h2]
[list]
[*] Fixed an issue where the game would break after loading singleplayer multiple times
[*] Fixed an issue where movers would not grab items on reload
[*] Fixed an issue where the weapon image preview did not update when opening the tool bench
[/list]
[h2]Known Issues[/h2]
[list]
[*] All of the new dungeoning stuff doesn't work on multiplayer yet, only singleplayer. This is still a work in progress, so expect major desync issues.
[/list]