In this minor update to Starground, the dungeoning side of things has been improved significantly, with tons of sounds and effects, on top of a new enemy. I also fixed some major issues with movers and loading a pre-existing save. [h2]Additions[/h2] [list] [*] Added music [*] Added knockback [*] Added weapon trail [*] Added enemy hit effects [*] Added attack swing sounds [*] Added camera effects on weapon swing [*] Added moonshroom enemy [/list] [h2]Changes[/h2] [list] [*] Improved weapon attack hitbox [*] Made it so blade handles deals damage to the player on swing [*] Decreased the damage the mining laser does to enemies [*] Changed ancient automaton sounds [*] Made it so that dungeon doors are locked off when generated [/list] [h2]Fixes[/h2] [list] [*] Fixed an issue where the game would break after loading singleplayer multiple times [*] Fixed an issue where movers would not grab items on reload [*] Fixed an issue where the weapon image preview did not update when opening the tool bench [/list] [h2]Known Issues[/h2] [list] [*] All of the new dungeoning stuff doesn't work on multiplayer yet, only singleplayer. This is still a work in progress, so expect major desync issues. [/list]