Starground Alpha v5.5.0 Released
Author: bbgamesbusiness,
published 7 months ago,
This update adds a few new additions, including the big chest, more options, and localization! Big thanks to all of the translators for your hard work.
[h2]Additions[/h2]
[list]
[*] Added a localization menu to the main menu
[*] Added localization for 10 different languages
[*] Added the option to display the tutorial guide on load
[*] Added an option to toggle the FPS display
[*] Added a debug overlay screen (enabled with f3)
[*] Added a 0.5 second cooldown to each dungeon room before enemies can start attacking you
[*] Added the big chest
[*] Added a credits menu
[/list]
[h2]Changes[/h2]
[list]
[*] Made it so that player health is reset when leaving the dungeon
[*] Made it so all items give weapons an increase in cooldown of 0.5
[*] Greatly improved performance of multiplayer
[*] Removed colons from the options and main menu
[*] Changed weapon attributes:
[list]
[*] Fungle Cooldown 0.5 -> 0.4
[*] Sword Handle Cooldown 0.25 -> 0.15
[*] Sword Blade Cooldown 1 -> 1.25
[*] Long Handle Cooldown 0.5 -> 0.4
[*] Fungle Cooldown 0.5 -> 0.4
[*] Primitive Handle Cooldown 0.75 -> 0.5
[*] Dagger Blade Cooldown 0.25 -> 0.3
[/list][/list]
[h2]Fixes[/h2]
[list]
[*] Fixed an issue where enemies would not play their attack sounds
[*] Fixed an issue where Dreadcap would not play attack sounds
[*] Fixed an issue where items would teleport instead of slowly move to the player
[*] Fixed an issue where Dreadcap poison projectiles would instantly move to the player
[*] Fixed an issue where thousands of unecessary errors were logged
[*] Fixed an issue where a navigation mesh had a cell size mismatch
[*] Fixed an issue where enemies would not play their attack sounds
[*] Fixed an issue where some doors were not depth sorted
[*] Fixed an issue where enemies would moonwalk when pathfinding around obstacles
[*] Fixed a typo in the tree of wisdom lines
[/list]