Starground Alpha v4.0 Released
Author: bbgamesbusiness,
published 8 months ago,
The long awaited v4.0 is finally out! This version includes a ton of new things, which I outline all below. With a big update like this, there are of course issues and balancing that needs to be worked out, so as always, let me know about your thoughts and suggestions on Discord.
[h2]Additions[/h2]
[list]
[*] Added lamps
[*] Added stone walls
[*] Added the mushroom boss (deathcap)
[*] Added a key to disable/enable nighttime darkness (f1)
[*] Added functionality to splitters
[*] Added biofuel (4x more efficient fuel option crafted with wood)
[*] Added the shredder (will destroy all items put into it)
[*] Added shaking to some machines when working
[*] Added sound effects to placing buildings
[*] Added track Deathcap
[*] Added boss healthbars
[/list]
[h2]Changes[/h2]
[list]
[*] Disabled building land effects on load (decreases load time)
[*] Disabled the pathing debug lines for ancient automatons
[*] Made it so projectiles move through walls
[*] Decreased the lifespan of particles (10s -> 2s)
[*] Changed the flashlight to use mix instead of add (meshes with other lights)
[*] Improved the shape of the weapon trail
[*] Decreased the audible radius of player slash sounds
[*] Increased attack radius of ancient automatons
[*] Removed track Careful in the dungeons
[*] Updated track New Life in the overworld
[*] Changed the crafter recipe from 10 iron ingots to 5 iron and copper ingots
[*] Changed the daycycle ambient colors
[*] Improved appearance of dropped items (shine effect and moving up and down)
[/list]
[h2]Fixes[/h2]
[list]
[*] Fixed an issue where projectiles would not correct for lag
[*] Fixed an issue where enemy health would not get set correctly
[*] Fixed an issue where the weapon trail would get really slow when lagging
[*] Fixed multiple multiplayer related issues with items updating on conveyors, movers, and splitters
[*] Fixed an issue where a leave message for non-existent players are sent on load
[*] Fixed an issue where joining/leaving messages added extra newlines
[*] Fixed a crash caused by enemy projectiles
[*] Fixed issues related to taking damage (all on server now)
[*] Fixed an issue where selected tools were not synced with multiplayer
[*] Fixed an issue where swapping to an already selected tool would start the cooldown again
[/list]