Spriter 2 version 0.7.6 release
Author: lucid,
published 1 year ago,
0.7.6 Change Log Additions Added selection highlighting for meshesAdded inverse proportional aspect ratio (automatic squash/stretch) drag to resize gizmo (hold Alt)added a feature to limit multiSelection tools (marquee and paint to select) to only mesh objects or only non-mesh objects (points, bones, and strokes) by holding Control-Shift or Control-Alt respectively Changes and Enhancements Massive optimizations to PSD importMassive optimizations to certain undo operationsUniversal tooltips now remembers visibility between sessions Bug Fixes Fixed a bug where undoing a change to contour points would leave the project in an unstable stateFixed a bug where the initial contour outline often had a notch in itFixed a bug where you couldn't drag lines for deformersFixed a bug where you couldn't add points to the lines of deformersFixed a bug where a multi-drag operations could fail in many cases if images were imported from a PSDFixed a bug where after importing a psd, the top-most layer's image mesh would be selected