New Spriter 2 build out with sound playback and export
Author: lucid,
published 3 years ago,
[h2]0.0.0.21[/h2]
[h2]Change Log[/h2]
[b]Additions[/b]
[list]
[*]Added sound playback capabilities[/*]
[*]Added sound to MP4 export[/*]
[*]Added progress dialog while pre-caching project files[/*]
[/list]
[b]Changes and Enhancements[/b]
[list]
[*]Fixed overzealous hit circles for detecting hovering over control points[/*]
[*]Fixed overzealous hit circles for detecting hovering over UI elements[/*]
[*]Moved licenses to root directory to make locating them easier[/*]
[/list]
[b]Bug fixes[/b]
[list]
[*]Added missing dll to build that was preventing PSD import from working[/*]
[*]Fixed a bug where you could start interacting with the project before the workspace was visible and the project files were done caching[/*]
[*]Fixed a bug where you could still interact with the file dialog before the workspace was visible and the project files were done caching[/*]
[/list]
[b]Known Issues[/b]
[list]
[*]Undo and Redo don't always function correctly with the new features[/*]
[*]Visual bug when dragging out new images. Sometimes image disappears momentarily[/*]
[*]Double entries for images in z-order[/*]
[*]Changes to z-order in rigging mode not reflected in animation[/*]
[*]Occasional visual glitches while editing animations[/*]
[*]Save and Load not working reliably in all situations[/*]
[*]Images saved from certain image editors will acquire artifacts when they have antialiased edges where the alpha isn't fully opaque or transparent. These issues aren't exclusive to Spriter 2 and will affect any game engine that doesn't preprocess them. These pre-processing functions will be introduced in a future version, and can be ignored for now.[/*]
[*]Dragging out more than one of the same issues doesn't function correctly.[/*]
[/list]