[h2]0.0.0.21[/h2] [h2]Change Log[/h2] [b]Additions[/b] [list] [*]Added sound playback capabilities[/*] [*]Added sound to MP4 export[/*] [*]Added progress dialog while pre-caching project files[/*] [/list] [b]Changes and Enhancements[/b] [list] [*]Fixed overzealous hit circles for detecting hovering over control points[/*] [*]Fixed overzealous hit circles for detecting hovering over UI elements[/*] [*]Moved licenses to root directory to make locating them easier[/*] [/list] [b]Bug fixes[/b] [list] [*]Added missing dll to build that was preventing PSD import from working[/*] [*]Fixed a bug where you could start interacting with the project before the workspace was visible and the project files were done caching[/*] [*]Fixed a bug where you could still interact with the file dialog before the workspace was visible and the project files were done caching[/*] [/list] [b]Known Issues[/b] [list] [*]Undo and Redo don't always function correctly with the new features[/*] [*]Visual bug when dragging out new images. Sometimes image disappears momentarily[/*] [*]Double entries for images in z-order[/*] [*]Changes to z-order in rigging mode not reflected in animation[/*] [*]Occasional visual glitches while editing animations[/*] [*]Save and Load not working reliably in all situations[/*] [*]Images saved from certain image editors will acquire artifacts when they have antialiased edges where the alpha isn't fully opaque or transparent. These issues aren't exclusive to Spriter 2 and will affect any game engine that doesn't preprocess them. These pre-processing functions will be introduced in a future version, and can be ignored for now.[/*] [*]Dragging out more than one of the same issues doesn't function correctly.[/*] [/list]