[h2]UPDATES[/h2] [list] [*] Added a Custom Game option to enable Oxygen Loss in the open world. [*] Oxy and Toxy will stop pursing their current target if they successfully apply the globule debuff. Additionally, Oxy and Toxy will ignore players who already have the debuff. [*] Werewolf attack speed reduced. [*] Updated left side entrance outdoor area of Port Lumin to remove awkward terrain that could cause players to get stuck. [*] Updated Treasure Island to have a more obvious connection to the top explorable part of the level 0 area. [/list] [h2]FIXES[/h2] [list] [*] Fixed an issue causing clients to not be able to scan Enemies. [*] Fixed an issue causing loot to not be retained by insurance if players that chose not to stay overnight/on the last day did not make it back to the ship before it returned to orbit. [*] Fixed an issue where dropped items were not becoming attaching to surfaces. [*] Fixed an issue where only the bat or the ghost plush was spawning rather than both. [*] Fixed an issue where some level 3 locations would spawn the wrong pet egg. [*] Fixed an issue with pet egg spawn inconsistencies. [*] Fixed an obstructed research site in Sector Zero making it inaccessible. [*] Fixed an issue where Oxy debuff was not highlighting O2 on the UI indicating that O2 was being lost. [*] Fixed an issue where Oxy debuff was allowing O2 to regen outside (Oxy is an O2 blocking debuff). [*] Fixed an issue where O2 was not declining when teleporting to level 2 on maps where the teleporter room is in a contaminated area. [*] Fixed an issue where Pew Pew rockets sometimes damaged players despite vibing. [*] Fixed the wrong quota value displaying for the Ouija Board. [*] Fixed an issue where the credits pouch could sometimes be uninterruptable if it clipped into certain areas. [*] Fixed an issue where the medical generator was tiny when picked up by a client. [/list] Halloween Event Ends Nov 14, 11:59 PM US EST! There's one more spook in the haunted house, shall you dare find out what it is?