Hotfix 0.1.0.1 - Added Oxygen Custom Setting.
Author: Dimensionless Games,
published 2 days ago,
[h2]UPDATES[/h2]
[list]
[*] Added a Custom Game option to enable Oxygen Loss in the open world.
[*] Oxy and Toxy will stop pursing their current target if they successfully apply the globule debuff. Additionally, Oxy and Toxy will ignore players who already have the debuff.
[*] Werewolf attack speed reduced.
[*] Updated left side entrance outdoor area of Port Lumin to remove awkward terrain that could cause players to get stuck.
[*] Updated Treasure Island to have a more obvious connection to the top explorable part of the level 0 area.
[/list]
[h2]FIXES[/h2]
[list]
[*] Fixed an issue causing clients to not be able to scan Enemies.
[*] Fixed an issue causing loot to not be retained by insurance if players that chose not to stay overnight/on the last day did not make it back to the ship before it returned to orbit.
[*] Fixed an issue where dropped items were not becoming attaching to surfaces.
[*] Fixed an issue where only the bat or the ghost plush was spawning rather than both.
[*] Fixed an issue where some level 3 locations would spawn the wrong pet egg.
[*] Fixed an issue with pet egg spawn inconsistencies.
[*] Fixed an obstructed research site in Sector Zero making it inaccessible.
[*] Fixed an issue where Oxy debuff was not highlighting O2 on the UI indicating that O2 was being lost.
[*] Fixed an issue where Oxy debuff was allowing O2 to regen outside (Oxy is an O2 blocking debuff).
[*] Fixed an issue where O2 was not declining when teleporting to level 2 on maps where the teleporter room is in a contaminated area.
[*] Fixed an issue where Pew Pew rockets sometimes damaged players despite vibing.
[*] Fixed the wrong quota value displaying for the Ouija Board.
[*] Fixed an issue where the credits pouch could sometimes be uninterruptable if it clipped into certain areas.
[*] Fixed an issue where the medical generator was tiny when picked up by a client.
[/list]
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