Hotfix 0.0.3.1 is live!
Author: Dimensionless Games,
published 6 months ago,
[h2]UPDATES[/h2]
[list]
[*] The Sketchy Conveyor Belt has had its speed reduced and more collision work has been added to prevent issues with items falling off and/ or through it. This will be an ongoing-update process until it’s working as expected.
[*] New Night Shift Sketchy Substance – if the substance is picked up once, it will not despawn at the end of the night. However, if you don’t pick it up at least once, it will despawn when the sun comes up.
[/list]
[h2]FIXES[/h2]
[list]
[*] Fixed an issue where If someone is spectating and the ship autopilots to orbit when players up have not chosen to stay overnight, the dead players that are spectating don’t get removed from spectating on resurrection.
[*] Fixed an issue where medical charges, mines, hatchling eggs and other items would stay spawned in space when entering orbit.
[*] Fixed an issue where O2was not going down if kicked out of the ship during night shift.
[*] Fixed an issue where the health value on login was not reflecting the proper amount set by the suit mod.
[*] Fixed an issue where eating a mushroom would restore O2 but not stop health from decreasing.
[/list]
[h3]Will be continuing to push out fixes! I know that some fixes don’t get fully fixed as intended but I am working hard to get them all squashed. Thanks everyone![/h3]