[h2]UPDATES[/h2] [list] [*] Added numerous spawners for Mining, Digging, and Herbing that were missing on Port Aeriss. [*] The Medical Bed UI has been updated. It now displays “Medical Generator Required” when there is no generator in place, then updates to “Revives 3” when the generator is placed in. This was added to remove confusion of rez count after 3 are consumed and the generator is destroyed. [/list] [h2]FIXES[/h2] [list] [*] Fixed an issue where shrink ray was replenishing to 6 energy instead of 8. [*] Fixed an issue where the delivery droid at Port Aeriss was not delivering. [*] Fixed an issue where nighttime Ore was spawning with the wrong value. [*] Fixed an issue where nighttime Herbs were spawning the incorrect herb that when scanned would read “ore”. [*] Fixed an issue where gatherables at Port Aeriss were not spawning. [*] Fixed an issue where the Cankers AI would sometimes not spawn its poisonous cloud on death. [*] Fixed an issue where players that resurrect after dying during the Night Shift would still have the spectating UI on their screen. [*] Fixed an issue where generator items could be duped. [*] Fixed an issue where greed would not drop the item it stole with the correct resource value it was stolen with. [*] Fixed an issue where exiting level 2 areas to outside, oxygen would go up instead of down. [*] Fixed an area in Port Ragnar where one spawn area for access crates could not be physically reached which may have been the culprit of not finding level 3 access codes. [*] Fixed various bridges in Port Aeriss where players were getting caught between the planks in a falling loop. [*] Fixed an issue where the railings on the elevator at Port Aeriss could be interacted with which would cause the elevator to teleport and drop the player to their death. [*] Fixed an issue where greed would attempt to steal the new 1-handed hatchlings and crawlers which would cause the game to freeze. Greed will no longer pursue players holding these items. [*] Fixed an issue where after dying, players would occasionally have a viewport that seems to fall below their currently held item making it hard to see. [*] Fixed an issue where players killed while interacting with the pilot seat would prevent other players from interacting the pilot seat. [*] Fixed an issue where unlocking suit colors was not updating the button to the “equip” button status which would cause players to double purchase the same color and lose credits. [*] Fixed an issue where interacting with the item replenisher monitor before placing a weapon in it would prevent any further interaction with the replenisher. [*] Fixed an issue where multiple herbs were displayed with the incorrect Quota value. [*] Fixed an issue where the collision of certain mushrooms at Port Aeriss were extremely large making it hard to maneuver through various places. [/list] [h3]Thank you everyone for the continued support and help with bug reports especially in the Discord! -Forsakenhalo[/h3]