Update 0.0.2 is Live!!! Open Mic Voice Chat, elevator update, and more fixes!
Author: Dimensionless Games,
published 7 months ago,
[h2]Updates[/h2]
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[*] [b]Push to talk Toggle is here![/b] So yes, you can use your open mic now for local instead of constantly pressing V. Of course, you still need to press B whenever you need to use global, but I think this is what the community was asking for.
[*] Elevator Updates:
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[*] The elevator sections for the Ocean Map have been completed updated so that they are large walled in rooms providing clear distance from the elevator making it much easier to hit the button. Yes, the button location has also been updated along with it.
[*] The elevator lift now has LED strips on it, to make it easier to see in darker settings and to distinguish the elevator from the surface beneath it making it easier to tell if the elevator is up or not.
[*] The elevator platform beneath the elevator has also been updated to now show Sketchy’s red unhappy face along with bright red LED lights to indicate that the elevator is currently up. Let me know what you all think about the new Sketchy elevator lol.
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[*] The lighting on each map has been slightly increased to help lighten up dark shadows. This will help players with a hard time seeing in dark lit games and make certain mechanics such as using the shovel to dig up stuff in shadows much easier to accomplish.
[*] The level 1 mimic has had its damage reduced from 35 per hit to 25. I’ve made this adjustment based on player feedback to help with difficulty entry barrier for new players. I’ll continue to keep an eye out.
[*] The flashlight battery has been buffed allowing it to last 25% longer as I have heard from most of the community that it’s just a bit too short. Let’s see how this number feels then we can go from there.
[*] Gatherables such as Minig Veins, Herbs, and Buried Sites have been buffed to hopefully spawn more of them. I will be playing around with outdoor farming a lot, so this is just 1 of many updates to arrive for outdoor improvements.
[*] Elizebeth the creepy doll price has been nerfed in price because she has a mechanic intended to be added soon which is not in, so her price is bit too high for not having any danger to get her at all. The price will be increased again once she gets updated.
[*] Renamed “Keychains” to “Weapon Charms” to make the name more intuitive as most people don’t realize that the keychain is for weapons exclusively.
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[h2]Fixes[/h2]
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[*] Fixed an issue where the list of lobbies and join friends list did not have a scroll wheel which was causing search results to squish down make it hard to select sessions to join.
[*] Fixed an issue where password protected lobbies were not providing a password prompt to join.
[*] Fixed an issue where the Gamma Setting was not Applying (for those of you who have a hard time with dark settings please let me know how this setting helps. Discord is the best place to leave feedback).
[*] Fixed an issue where level 2 generators were not spawning.
[*] Fixed an issue where the plush hidden behind the drop off doors was depawning the creatures on orbit travel. [b]Yes there are now creatures behind the drop off doors![/b]
[*] Fixed an issue where the alien egg progress wasn’t properly displaying the correct amount in the progress bar and prevented the pet from being purchased.
[*] Fixed an issue where players teleported back to the ship while in any orbit would lose their items.
[*] Fixed an issue where teleporting to level 1 location was causing O2 to go down.
[*] Fixed an issue where some doors where causing O2 to go down / up when they should have done the opposite. (Please help me out by keeping an eye on this one everyone and let me know if you have an issue with it. The doors are tricky so it’s possible the O2 might still be finicky).
[*] Fixed an issue where AI death sounds were playing from infinite distance to all players.
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[h3]Thanks for playing and giving your feedback everyone! I absolutely love this community and appreciate all the support!
-Forsakenhalo[/h3]