Here's another couple of small updates to address immediate post-launch issues. Again, much love to everyone who reviewed the game so far. [b]We actually just broke 100 reviews![/b] This means the world to me. Reading those kind words and seeing people enjoy our game is what drives us indie devs and warms our hearts! ❤️ [h2]Patch notes (v1.04 + v1.05)[/h2] [list][*] Added option to show PlayStation face-button glyphs (e.g. ▲ instead of "Y"). Find it in the main menu -> settings -> advanced options. [*] Added info on the (quicker) aim rotation via A/D keys to the pause menu controls overview. [*] Fixed incorrect end-of-level damage preview after an enemy transformed. [*] Fixed first-turn item effects not working in the Second Wind challenge. [*] Fixed a rare case where a level clear was detected a turn late. [*] Drastically improved the detection of corrupted save files and how save backups are handled. [/list]