It’s [url=https://store.steampowered.com/sale/nextfest_feb2024]Steam Next Fest[/url] and [b]Rack and Slay[/b] is participating to bring billiard roguelike wackiness to the event! The demo comes with 60 items featuring all kinds of fun combinations to explore, and full access to the 10-levels Crawl Mode through 20 difficulty levels. [img]https://clan.cloudflare.steamstatic.com/images//43942681/63f508889baeb06e0d74a65f632eb479ec5c24df.jpg[/img] As a reminder, here's what's coming to the [b]full version[/b] on top: [list][*] Many [b]additional items[/b] to unlock for more complex effects and synergies. [*] The shorter [b]Delve Mode[/b] with double the item rewards. [*] The one-level [b]Raid Mode[/b] with random items for a quick burst of mayhem. [*] [b]Daily Mode[/b] featuring a unique set of game-changing run modifiers every day. [*] [b]Wild Mode[/b] for random (and sometimes pretty crazy) sets modifiers. [*] Plus, obviously, all kinds of tweaks, fixes and polish all around.[/list] If you like what the demo has to offer, please consider wishlisting the game. You probably have heard it quite a bit already, but it’s true that for a tiny indie dev project like this [b]every single wishlist makes a big difference[/b]! So seriously, thank you so much for checking out the game! ❤️ Finally, if you have suggestions for what could be added to the game, want to provide feedback, or you found a bug, please drop by the Steam forums, the [url=https://discord.com/invite/jbCvcsUA82]Discord[/url] or let me know via [url=https://twitter.com/Ludokultur]Twitter[/url]! Your feedback has played a critical role in shaping the game the ever since the first version of the demo was released. [b]Just some of the things that happened the past couple months:[/b] [list][*] Replaced all item art in the game with shiny new graphics. [*] Added a variety of 8-ball boss enemies to shake up your runs. [*] Added many new objects, obstacles and collectibles for more variety. [*] Lots of item reworks, balancing and new items for the full version. [*] Improved difficulty scaling and more transparent difficulty selection. [*] Quality-of-life improvements such as effect indicators and a new shot gauge. [*] A new run-progression map so you can plan ahead for upcoming bosses. [*] UI and look-and-feel improvements, including new sounds and visual effects [*] Improved physics and stability even in extremely crazy combo situations. [*] Hugely improved gamepad / Steam Deck controls. [*] Countless bugfixes.[/list] All this wouldn’t have been possible without your feedback, so [b]THANK YOU[/b]! All the best everyone and I hope you have an awesome Next Fest! P.S. You can catch a live stream showcase of the game by Graeme of [url=https://store.steampowered.com/publisher/2leftthumbs]2 Left Thumbs[/url] this [b]Tuesday and Thursday (both 8 PM UTC)[/b].