[h2]Patch notes (v0.8)[/h2] [list][*] Added a “level map” to the shop screen displaying your current progress throughout a run and reminding you of when boss levels come up. [img]https://clan.cloudflare.steamstatic.com/images//43942681/a62f917b7dd6789e4dc69c6f7c97ce8c310c7c94.gif[/img] [*] Additionally, boss variants are now rolled when you start a new run, so you will be able to see a preview of which type of boss you’ll be facing in levels 5 and 10. [*] Made some performance optimizations regarding physics, shot predictions and level generation. [*] Fixed “restart” button to restart the same mode you’re in instead of a default run. [*] Other minor fixes and tweaks.[/list] With this patch I consider the demo ready for [b]Next Fest[/b] (Feb 5 - Feb 12)! Looking forward to receiving your feedback via the Steam forums or [url=https://discord.com/invite/jbCvcsUA82]Discord[/url]! And please consider leaving a wishlist if you like what you see so far. Every bit helps! ❤️ [img]https://clan.cloudflare.steamstatic.com/images//43942681/5264532cdd5ef9f7e12c3e1970cec69df169f2a4.jpg[/img]