[h3]150 reviews incoming[/h3] Great news! We are approaching 150 reviews! If you enjoy the game but haven't left a review so far, please consider writing one. A few words are enough, and for a tiny indie dev project like this, [b]every single one matters[/b]! Thank you so much for playing! ❤️ [h3]New game mode incoming?[/h3] More great news, a new game mode is on the horizon. This patch already includes some backend preparations for it (that you shouldn't notice yet, if something's weird, please let me know). I'll just leave this little image here as a teaser... [img]https://clan.cloudflare.steamstatic.com/images//43942681/3d716314cdbb6550304ca3479c24711ca39a374e.png[/img] [h2]Patch notes (v1.06)[/h2] [list][*] Blowing up a treasure chest now spawns a few guaranteed coins and a gem. [*] Reduced backwards-shot chance in Drunken Master challenge to 20%. [*] Fixed level 2+ Magnet instantly detonating player-thrown bombs. [*] Fixed rare issue with aim reset after respawning on top of an enemy. [*] Fixed being able to surrender when already at 0 health. [*] Backend preparations and performance improvements for a new game mode. [*] Several minor fixes. [/list]Special shoutouts to [i]WillOBot[/i] and [i]ShadowBulb[/i] from the [url=https://discord.com/invite/jbCvcsUA82]Discord[/url] for reporting / suggesting some of these.