Patch 1.03
Author: Ludokultur,
published 5 months ago,
Trying to stay as on top of things as possible during launch week, so here's the next update already! This one comes with a couple balancing tweaks, some quality of life improvements for contoller / Steam Deck and a bunch of fixes. [b]Thank you so much for reporting issues and suggesting improvements![/b] Please keep them coming via the Steam forums our swing by [url=https://discord.com/invite/jbCvcsUA82]the Discord[/url]!
[img]https://clan.cloudflare.steamstatic.com/images//43942681/4cec5c3fd18e0caad2c1925f841509be54629fd9.png[/img]
Launch is going well so far! We've seen quite a few streamers and YouTubers showcase the game (among others [url=https://www.youtube.com/watch?v=YL7uOoyMybI]Retromation[/url] & [url=https://www.youtube.com/watch?v=lPxMxnmVVP0]Wanderbots[/url]). I'm super excited we reached the 50+ reviews milestone (with 98% positive!) too. For a tiny indie project like this, every single review makes a big difference! [b]So here's a big shoutout to everyone who reviewed the game![/b] 🙏
[h2]Patch notes (v1.03)[/h2]
[list][*] [b]Balancing[/b]:
[list][*] Rusher item now grants 2 gold per remaining shot (instead of 1).
[*] Drunken Master challenge now grants +3 health (on top of +3 shots).[/list][*] [b]Controller improvements[/b]:
[list][*] Using digipad left / right on controller now rotates aim (faster than LT/RT).
[*] You can now slow down analog stick aim speed (and not just speed it up). Find the setting via: Main Menu → Settings → Advanced Options → top right button[/list][*] [b]Fixes[/b]:
[list][*] Fixed weird interaction of Extra Bullet and Second Wind challenge.
[*] Fixed performance issues when levels containing rotating items were left running for a very long time.
[*] Fixed a couple rare visual glitches.
[/list][/list]